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Shinjiro
Do NOT leave this kid alone with a gun

A Newbie Contractor played by Ino in Gamer Hours

Shinjiro is a High-school student who will risk his life to become a The greatest Persona user and DISTURBING THE PEACE, LOOK INTO MY EYES,.

He is 18 years old, lives in Tokyo, Japan, and often appears as Has a beanie, shaggy hair, red coat, slacks, a dead look in his eye.

Shinjiro lives in Gamer Hours, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

3

Charisma

1

Dexterity

3

Intellect

2

Perception

3

Abilities

2 Alertness

0 Animals

2 Athletics

0 Brawl

0 Crafts

2 Culture

2 Drive

2 Firearms

0 Influence

2 Investigation

2 Medicine

3 Melee

2 Occult

0 Performance

1 Science

2 Stealth

0 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Shinjiro is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Shinjiro has no Battle Scars)

Body 7

Stress

4 Mind

Bruised
0
Hurt
-1
Injured
-1
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Capture

Traumas

(Shinjiro has no Traumas)


Persona


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Jaded You are difficult to disturb, perhaps because of a traumatic past, or perhaps you're just emotionally detached. You only have two Limits, instead of the normal three.
Clear Conscience You have a special knack for shrugging off traumatic experiences. All Trauma rolls you make are -1 Difficulty, and Stress does not apply.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

0 Victories - 0 Failures
Remaining Exp: 5
(Earned: 150 - Spent: 145)
An itemized record of every Contract, advancement, and more

Journal
Shinjiro has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Shinjiro has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-15 Gifted
-0 Finances: Average
-6 Clear Conscience
-6 Tough
-12 Jaded