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Gilbert Fig
Grim reaper Gilbert

A 3-Victory Newbie Contractor played by Alehandrew in GAMPU Contracts Inc.

Gilbert Fig is a shut in videogame neet who will risk his life to become the ultimate isekai anime protagonist and find and contact alien waifus.

He is 19 years old, lives in there mothers attic, and often appears as a short nerdy kid with taped glasses always wearing basketball shorts and a red hoodie.

Gilbert Fig lives in GAMPU Contracts Inc., a setting where videos of the supernatural go viral every day.

Attributes

Brawn

2

Charisma

1

Dexterity

3

Intellect

4

Perception

4

Abilities

3 Alertness

0 Animals

0 Athletics

0 Brawl

0 Crafts

4 Culture

0 Drive

3 Firearms

0 Influence

3 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

3 Science

0 Stealth

2 Survival

5 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Gilbert Fig is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Gilbert Fig has no Battle Scars)

Body 6

Stress

6 Mind

Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Animal-Lover

Traumas

(Gilbert Fig has no Traumas)


Libido


Circumstances

Respected Expert: MMO RPG Guild Leader
From Assets and Liabilities
You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.
Finances: Comfortable
From Assets and Liabilities
Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
Anti-Social You struggle with engaging in social interaction. In order to start a conversation with someone you have known for less than an hour, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must succeed a Self-Control roll or Exert your Mind to avoid fleeing or shutting down.
Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
Avoidance You are so off-putting, that most people just avoid you. As long as your Charisma rating is 1, you may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you make as a part of that attempt get +2 to their Outcome.
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.

Loose Ends

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Contractor Timeline

3 Victories - 0 Failures
Remaining Exp: 5 (Earned: 165 - Spent: 160)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Gilbert Fig has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Gilbert Fig has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in GAMPU Contracts Inc. can post Moves for Gilbert Fig.

Assets And Liabilities

Assets

-3 Respected Expert
Field: MMO RPG Guild Leader
-12 Jack of All Trades
-0 Imbued
-6 Finances: Comfortable
-3 Avoidance

Liabilities

+3 Deep Sleeper
+3 Ugly
+6 Anti-Social
+6 Forgetful