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John Blunt
Stop looking at me funny

A 1-Victory Newbie Contractor played by jehsse in Lion's Pact

John Blunt is a construction worker who will risk his life to become the ultimate superhuman and have a better life for his frail and sweet Ma - even if the cost is of his ever painfull and nonsensical life.

He is 33 years old, lives in Megacity 1, nearby New Palestine., and often appears as a simple guy in an overall, covered in dirty. He already risks his life everyday working construction for big souless corporations.... Contracts are just another way for the rat race.

John Blunt lives in Lion's Pact, a setting in which the solution to the problem of overpopulation was to live in large city-states scattered across the globe. His journal has 1 entry.

Attributes

Brawn

4

Charisma

4

Dexterity

3

Intellect

2

Perception

3

Abilities

1 Alertness

0 Animals

2 Athletics

2 Brawl

2 Crafts

1 Culture

1 Drive

1 Firearms

0 Influence

0 Investigation

1 Medicine

1 Melee

0 Occult

0 Performance

0 Science

1 Stealth

1 Survival

1 Technology

0 Thievery

2 Insight

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(John Blunt is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(John Blunt has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder

Traumas

(John Blunt has no Traumas)


Bagagem


Circumstances

Finances: Comfortable
From Assets and Liabilities
Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.

Loose Ends

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Advancement

1 Victories - 0 Failures
Remaining Exp: 0
(Earned: 156 - Spent: 156)
An itemized record of every Contract, advancement, and more

Questionnaire

Latest 0 of 0 answers

Moves

John Blunt has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Lion's Pact can post Moves for John Blunt.

Assets And Liabilities

Assets

-3 Cat-Eyes
-3 Lanky
-9 Bounce Back
-0 Imbued
-6 Finances: Comfortable