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Angler Merkel

A 1-Victory Newbie Contractor played by capitiano as a Free Agent

Angler Merkel is a chivalrous fisher who will risk his life to become the ultimate water bender and end climate change.

He is 30 years old, lives in a log cabin, and often appears as a weathered veteran of the wilderness.

His Questionnaire has 3 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

3

Intellect

1

Perception

3

Abilities

4 Alertness

5 Animals

2 Athletics

4 Crafts

0 Culture

0 Drive

0 Firearms

1 Influence

0 Investigation

0 Medicine

2 Melee

0 Occult

1 Performance

0 Science

3 Stealth

3 Survival

0 Technology

0 Thievery

2 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

2
Pumpkin
1
Blood
2
Blood
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Angler Merkel has no Battle Scars)

Body 7

Stress

4 Mind

Bruised
0
Hurt
-1
Injured
-1
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Betrayal

Traumas

(Angler Merkel has no Traumas)



Circumstances

Finances: Comfortable
From Assets and Liabilities
Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Defective Sight You have trouble seeing things accurately. All Perception rolls which involve sight are at +2 Difficulty, and rolls which involve aiming at a target are at +1 Difficulty (this includes ranged combat, as well as called shots in melee combat).
Clear Conscience You have a special knack for shrugging off traumatic experiences. All Trauma rolls you make are -1 Difficulty, and Stress does not apply.
Attuned Autoimmune Your background has exposed you to a wide variety of toxins and diseases, and you have adapted to resist. +2 dice to resistance rolls against any diseases or toxins.
Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You receive +2 dice to all Mind rolls.

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 3
(Earned: 156 - Spent: 153)
An itemized record of every Contract, advancement, and more

Journal
Angler Merkel has not written in his journal yet.

Moves

Angler Merkel has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Biography

I always say just "morning" instead of "good morning" because if it were a good morning, I'd be fishing.

Assets And Liabilities

Assets

-15 Iron Will
-6 Clear Conscience
-6 Attuned Autoimmune
-6 Finances: Comfortable

Liabilities

+6 Vengeful
+6 Defective Sight