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Stive

A 1-Victory Newbie Contractor played by Shiryu in Lion's Pact

Stive is a Mercenário who will risk his life to become the ultimate Super Humano and O melhor atirador do mundo.

He is 30 years old, lives in mega 1, and often appears as 1,70 de altura, cabelos pretos, olhos castanhos, barba, alinhado como militar.

Stive lives in Lion's Pact, a setting in which the solution to the problem of overpopulation was to live in large city-states scattered across the globe.

Attributes

Brawn

3

Charisma

3

Dexterity

5

Intellect

3

Perception

3

Abilities

4 Alertness

0 Animals

2 Athletics

0 Brawl

0 Crafts

0 Culture

1 Drive

5 Firearms

0 Influence

2 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

2 Stealth

1 Survival

1 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Stive is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Stive has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Animal-Lover
Injustice

Traumas

(Stive has no Traumas)



Circumstances

Outsider
From Assets and Liabilities
You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Fairy Rules You must abide by the major social conventions of the fae. You cannot lie and must keep any promises you make.

Loose Ends

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Advancement

1 Victories - 0 Failures
Remaining Exp: 6
(Earned: 155 - Spent: 149)
An itemized record of every Contract, advancement, and more

Journal
Stive has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Stive has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Lion's Pact can post Moves for Stive.

Assets And Liabilities

Assets

-0 Finances: Average
-3 Cat-Eyes
-0 Imbued

Liabilities

+9 Outsider
+9 Fairy Rules