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Richard Cook
The Professor

A Newbie Contractor played by Icybeesting in Illuminated Earth 2

Richard Cook is a college professor who will risk his life to research the supernatural on a deeper level.

He is 32 years old, and often appears as a red haired, bearded man around 5'10.

Richard Cook lives in Illuminated Earth 2, a setting where videos of the supernatural go viral every day again.

Attributes

Brawn

2

Charisma

3

Dexterity

2

Intellect

5

Perception

4

Abilities

1 Alertness

2 Animals

0 Athletics

0 Brawl

0 Crafts

5 Culture

1 Drive

1 Firearms

1 Influence

0 Investigation

1 Medicine

0 Melee

4 Occult

0 Performance

3 Science

0 Stealth

0 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Richard Cook is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Richard Cook has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Murder
Betrayal

Traumas

(Richard Cook has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Polyglot: Latin
From Assets and Liabilities
You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
Respected Expert: Historian
From Assets and Liabilities
You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
Nightmares: Demons Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: -17 (Earned: 150 - Spent: 167)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Richard Cook has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Richard Cook has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-3 Respected Expert
Field: Historian
-3 Polyglot
Language: Latin

Liabilities

+3 Deep Sleeper
+3 Nightmares
Subject: Demons