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Bert Stamets

A 4-Victory Novice Contractor played by MythicSleep in Maelstrom Prime

This character is dead. RIP

Bert will not be missed. Unless you count the creatures inhabitting his many terrariums. Even then, they mostly miss the food their foul-smelling overlord brought.

Bert Stamets is a schlubby biology nerd who will risk his life to become the ultimate biological monstrosity and achieve apotheosis as a writhing flesh god, reshaping life on a whim.

He is 34 years old, lives in Spokane, Washington in a dank, basement apartment., and often appears as large, overwieght man with long brown hair, chipped fingernails, and terrible breath.

Bert Stamets lives in Maelstrom Prime, a setting where Contractors learn how special they really are. His journal has 8 entries. His Questionnaire has 13 answers.

Attributes

Brawn

4

Charisma

1

Dexterity

2

Intellect

5

Perception

3

Abilities

2 Alertness

3 Animals

4 Athletics

0 Crafts

0 Culture

1 Drive

0 Firearms

2 Influence

2 Investigation

4 Medicine

3 Melee

0 Occult

0 Performance

4 Science

0 Stealth

0 Survival

3 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Bert Stamets is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Bert Stamets has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Failure
Near-Death Experience

Traumas

  • Pyrophobia When you encounter the subject of your phobia, you must roll Self-Control to avoid entering a fight-or-flight response. If you fail, you may Exert your Mind to face your fear.

  • Metabolism

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Illicit Supplier: Drugs (narcotics, perscriptions, poisons)
    From Assets and Liabilities
    Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)
    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
    Anti-Social You struggle with engaging in social interaction. In order to start a conversation with someone you have known for less than an hour, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must succeed a Self-Control roll or Exert your Mind to avoid fleeing or shutting down.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Additional Language: Latin You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.

    Loose Ends

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    Advancement

    Novice
    4 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 191 - Spent: 191)
    An itemized record of every Contract, advancement, and more

    Moves

    Bert Stamets has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom Prime can post Moves for Bert Stamets.

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: Latin
    -0 Finances: Average
    -6 Illicit Supplier
    Stockpile Type: Drugs (narcotics, perscriptions, poisons)
    -6 Tough

    Liabilities

    +6 Vengeful
    +6 Anti-Social