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victor zazz

A Newbie Contractor played by NoGoodDirtyRottenSapSuckingRat as a Free Agent

This character is dead. RIP

victor zazz is a logical cannibal who will risk his life to become a magical girl and normalize cannibalism.

He is 54 years old, lives in Fat guys rib cage (land lord), and often appears as grizzled old man with a glass eye.

Attributes

Brawn

4

Charisma

2

Dexterity

2

Intellect

3

Perception

1

Abilities

3 Alertness

1 Animals

4 Athletics

0 Crafts

0 Culture

0 Drive

0 Firearms

3 Influence

1 Investigation

2 Medicine

5 Melee

3 Occult

0 Performance

0 Science

0 Technology

4 Stealth

2 Survival

2 Thievery

2 Brawl

2 skin craft

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
dead
7
fire
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(victor zazz has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Failure
Old-Fashioned

Traumas

(victor zazz has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
Alias: Mictor Bazz
From Assets and Liabilities
You have an officially established alternate identity. Your alias has all proper legal documentation and will hold up to the highest scrutiny. If it is exposed, you may make a Move to replace it.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
The Hunger: human You have an insatiable urge to consume something unusual. You no longer recover Mind through restful sleep. Instead, you may recover 1 point of Mind per day by consuming the subject of your hunger. Any day you fail to do so, you take a point of Mind Damage.
Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
Oblivious You frequently fail to notice the soul shattering horrors that drive others mad. As long as your Perception rating is 1, all Trauma rolls and defensive Mind rolls are made at -2 Difficulty. Does not affect any Trauma rolls made as an additional cost to Gift activation.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 0
(Earned: 150 - Spent: 150)
An itemized record of every Contract, advancement, and more

Journal
victor zazz has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

victor zazz has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-0 Finances: Average
-6 Alias
Name: Mictor Bazz
-6 Tough
-3 Lanky
-3 Oblivious

Liabilities

+6 The Hunger
New Food: human