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Oblivion Six
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A Newbie Contractor played by Protean in The New West

Oblivion Six is a edgy gunslinger who will risk their life to become a Superpowered Warlord and create a wasteland Thunderdome.

They are 17 years old, live in /on the road, and often appears as a teenager with a machete, a dustcoat, a wide rimmed hat, face mask and goggles.

Oblivion Six lives in The New West, a setting Where The West Has Returned To Its Primal Form.

Attributes

Brawn

2

Charisma

3

Dexterity

4

Intellect

2

Perception

4

Abilities

3 Alertness

3 Animals

3 Athletics

0 Brawl

2 Crafts

3 Culture

0 Drive

1 Firearms

0 Influence

3 Investigation

0 Medicine

2 Melee

2 Occult

0 Performance

0 Science

0 Stealth

2 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Oblivion Six is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Oblivion Six has no Battle Scars)

Body 6

Stress

6 Mind

Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Failure

Traumas

(Oblivion Six has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
Jaded You are difficult to disturb, perhaps because of a traumatic past, or perhaps you're just emotionally detached. You only have two Limits, instead of the normal three.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

0 Victories - 0 Failures
Remaining Exp: 1
(Earned: 150 - Spent: 149)
An itemized record of every Contract, advancement, and more

Journal
Oblivion Six has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Oblivion Six has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Biography

I was born after the great change, I have never known a different world. My life was comparatively simple up until my seventeenth birthday, helping my parents on our small farm. But then everything changed. My parents and my little sister shot dead, I barely survived. I don't even remember why they did it, were they raiders? Did they want to settle a debt? No matter, the old me died that day and I adopted a new name. A name that spells out the future of the assailants and anyone who will stand in my way. I will follow them west and track them down, even if I need to travel to the edge of the world to do it.

Assets And Liabilities

Assets

-0 Finances: Average
-12 Jaded

Liabilities

+6 Forgetful