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Oblivion Six
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A 1-Victory Newbie Contractor played by Protean in The New West

Oblivion Six is a edgy gunslinger who will risk their life to become the ultimate Parasite-infested Warlord and create a wasteland Thunderdome.

They are 17 years old, live in /on the road, and often appears as a teenager with a machete, a dustcoat, a wide rimmed hat, face mask and goggles.

Oblivion Six lives in The New West, a setting Where The West Has Returned To Its Primal Form.

Attributes

Brawn

2

Charisma

3

Dexterity

4

Intellect

2

Perception

4

Abilities

3 Alertness

3 Animals

3 Athletics

2 Crafts

3 Culture

0 Drive

1 Firearms

0 Influence

3 Investigation

0 Medicine

2 Melee

2 Occult

0 Performance

0 Science

0 Stealth

2 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Oblivion Six is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Oblivion Six has no Battle Scars)

Body 6

Stress

6 Mind

Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Failure

Traumas

(Oblivion Six has no Traumas)



Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
Jaded You are difficult to disturb, perhaps because of a traumatic past, or perhaps you're just emotionally detached. You only have two Limits, instead of the normal three.

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 6
(Earned: 155 - Spent: 149)
An itemized record of every Contract, advancement, and more

Journal
Oblivion Six has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Oblivion Six has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in The New West can post Moves for Oblivion Six.

Biography

I was born just before the great change, but I have never known a different world. My life was comparatively simple up until my seventeenth birthday, helping my parents on our small farm. But then everything changed. My parents and my little sister shot dead, I barely survived. I don't even remember why they did it, were they raiders? Did they want to settle a debt? No matter, the old me died that day and I adopted a new name. A name that spells out the future of the assailants and anyone who will stand in my way. I will follow them west and track them down, even if I need to travel to the edge of the world to do it. Unbeknownst to them a memory eating parasite has made its home inside their head while knocked out after the attack on their home, weakening their recollective ability, but still giving something in return.

Assets And Liabilities

Assets

-0 Finances: Average
-12 Jaded

Liabilities

+6 Forgetful