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Vivian Rice
Who the fuck is Mahito

A 2-Victory Newbie Contractor played by A_Clown in Daikatana

Vivian Rice is a Crazed Geneticist who will risk her life to become the ultimate Genetic Monster and change the course of humanity.

She is 23 years old, lives in a studio apartment in NYC, and often appears as a tall, androgynous person with shaggy brown hair down to their shoulders.

Vivian Rice lives in Daikatana, a setting where crisis precipitates change.

Attributes

Brawn

2

Charisma

2

Dexterity

3

Intellect

4

Perception

3

Abilities

3 Alertness

1 Animals

2 Athletics

4 Brawl

1 Crafts

0 Culture

1 Drive

0 Firearms

1 Influence

2 Investigation

3 Medicine

1 Melee

1 Occult

0 Performance

4 Science

2 Stealth

0 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Vivian Rice is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Vivian Rice has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Failure
Near-Death Experience

Traumas

  • Vengeful An insult to or an attack on your person simply cannot be tolerated.

  • Genetic Material


    Circumstances

    Notoriety: Unconsensual Gene Tampering
    From Assets and Liabilities
    You are easily recognized and treated badly by the public at large due to something bad in your past. There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.
    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Respected Expert: Gene Therapy
    From Assets and Liabilities
    You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.
    Arsenal: Drugs
    From Assets and Liabilities
    Through some legal, licensed means, you have reliable access to a certain type of material others don’t. You may transport this material without the authorities interfering. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if normally illegal where you reside)

    Conditions

    From Assets and Liabilities
    Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
    Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
    Clear Conscience You have a special knack for shrugging off traumatic experiences. All Trauma rolls you make are -1 Difficulty, and Stress does not apply.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.

    Loose Ends

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    Advancement

    2 Victories - 1 Failure
    Remaining Exp: 0
    (Earned: 166 - Spent: 166)
    An itemized record of every Contract, advancement, and more

    Journal
    Vivian Rice has not written in her journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Vivian Rice has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Daikatana can post Moves for Vivian Rice.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -6 Clear Conscience
    -3 Respected Expert
    Field: Gene Therapy
    -3 Lanky
    -3 Nimble Fingers
    -0 Imbued
    -12 Arsenal
    Arsenal Type: Drugs

    Liabilities

    +6 Forgetful
    +3 Notoriety
    Reason: Unconsensual Gene Tampering