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Cassandra

A Newbie Contractor played by mrprogamer96 in Daikatana

Cassandra is a Homicide Detective who will risk her life to become a parasite host and bring all billionaires to justice.

She is 26 years old, lives in Run down apartment in Las Vegas, and often appears as A woman with red hair and a disheveled look.

Cassandra lives in Daikatana, a setting where crisis precipitates change. Her Questionnaire has 4 answers.

Attributes

Brawn

1

Charisma

2

Dexterity

4

Intellect

3

Perception

5

Abilities

2 Alertness

0 Animals

0 Athletics

0 Brawl

0 Crafts

0 Culture

2 Drive

2 Firearms

2 Influence

4 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

3 Stealth

0 Survival

2 Technology

3 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Cassandra is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Cassandra has no Battle Scars)

Body 6

Stress

6 Mind

Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Murder
Failure

Traumas

(Cassandra has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Notoriety: Arrested popular celebrity
From Assets and Liabilities
You are easily recognized and treated badly by the public at large due to something bad in your past. There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.
Finances: Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Nightmares: Crime Scenes Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

0 Victories - 0 Failures
Remaining Exp: 13
(Earned: 154 - Spent: 141)
An itemized record of every Contract, advancement, and more

Journal
Cassandra has not written in her journal yet.

Moves

Cassandra has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-3 Pathetic

Liabilities

+6 Finances: Poor
+3 Nightmares
Subject: Crime Scenes
+3 Notoriety
Reason: Arrested popular celebrity