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Kouki

A 1-Victory Newbie Contractor played by Happy_Mutant in The Void

Kouki is a chivalrous stripper who will risk their life to become the ultimate changeling and find a chosen land for their people.

They are 18 years old, live in a decent single bedroom apartment in Wilmington Vermont, and often appears as blend of Japanese heritage with Caucasion features, exuding an enigmatic charm, with lithe, graceful movements, wearing often but not always in provocative outfits and costumes.

Kouki lives in The Void, a setting At the beginning of it's end, or the end of it's beginning, depending on your perspective. Their Questionnaire has 7 answers.

Attributes

Brawn

2

Charisma

4

Dexterity

4

Intellect

2

Perception

3

Abilities

3 Alertness

0 Animals

3 Athletics

3 Crafts

2 Culture

0 Drive

3 Firearms

3 Influence

2 Investigation

0 Medicine

4 Melee

0 Occult

4 Performance

0 Science

3 Stealth

0 Survival

0 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Kouki is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Kouki has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Capture

Traumas

  • Half fey You must make a self-control roll to tell a lie or deliberately break a promise.

  • Source


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Conditions

    From Assets and Liabilities
    Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.
    Additional Language: Japanese You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    Bane: Iron You are weak to a specific material or type of attack. All Damage you take from your weakness is increased by 2 and ignores any non-material Armor you may have.
    Supernatural Condition You have some unique supernatural affliction or curse due to your heritage or background. Cannot use (Power-based) Gifts while in contact with Iron

    Loose Ends

    Individual Enemy: True Self

    Moderate Dangerous Given by a Liability
    Whether through misfortune or deliberate provocation, you have made a lifelong enemy out of someone, and they will stop at nothing to take you down.

    Dark Secret: Changeling

    Distant Dangerous Given by a Liability
    You have a secret. When it gets out, there will be immediate and significant consequences for you.

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 161 - Spent: 160)
    An itemized record of every Contract, advancement, and more

    Journal
    Kouki has not written in their journal yet.

    Moves

    Kouki has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Void can post Moves for Kouki.

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: Japanese
    -15 Gifted
    -3 Beautiful

    Liabilities

    +3 Dark Secret
    Secret: Changeling
    +6 Individual Enemy
    Name of Enemy: True Self
    +9 Supernatural Condition
    Supernatural Condition: Cannot use (Power-based) Gifts while in contact with Iron
    +6 Paranoia
    +6 Bane
    Weakness: Iron