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Jolly
yum yum human flesh

A 13-Victory Seasoned Contractor played by David in GA5-1921

Jolly is a timid cannibal who will risk his life to become the ultimate cryptid and normalize cannibalism.

He is 19~ years old, lives in a log cabin in the woods somewhere in Canada, and often appears as lean, gaunt build with wide milky (yum) eyes, a pale complexion and sharp facial features along with long unkempt hair.

Jolly lives in GA5-1921, a setting where the paranormal work for the government.

Attributes

Brawn

4

Charisma

1

Dexterity

3

Intellect

3

Perception

6

Abilities

5 Alertness

3 Animals

5 Athletics

0 Crafts

0 Culture

0 Drive

0 Firearms

3 Influence

4 Investigation

0 Medicine

5 Melee

3 Occult

0 Performance

0 Science

3 Stealth

4 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jolly is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Neuropathy (You have permanently damaged your nerves. Actions utilizing any of your hands or feet are made at +2 Difficulty.)
  • One Eye (All Perception rolls utilizing sight are rolled at +2 Difficulty. Any Actions involving depth perception are rolled at +1 Difficulty.)
  • Body 7

    Stress

    5 Mind

    Bruised
    0
    Hurt
    -1
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Animal-Lover
    Betrayal
    Near-Death Experience

    Traumas

    (Jolly has no Traumas)


    Connection

    Whenever , regain one Source. Cooldown: one hour

    Circumstances

    Outsider
    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.

    Conditions

    From Assets and Liabilities
    Illiterate Your reading and writing are rudimentary at best. If you are capable of reading or writing at all, it is restricted to 5-6 year old level.
    Mute You cannot speak. You may communicate with the GM and describe your actions, but cannot talk to a player character or an NPC unless everyone concerned uses sign language or you write things down.
    The Hunger: Human flesh You have an insatiable urge to consume something unusual. You no longer recover Mind through restful sleep. Instead, you may recover 1 point of Mind per day by consuming the subject of your hunger. Any day you fail to do so, you take a point of Mind Damage.
    Fairy Rules You must abide by the major social conventions of the fae. You cannot lie and must keep any promises you make.
    Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
    Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
    Clear Conscience You have a special knack for shrugging off traumatic experiences. All Trauma rolls you make are -1 Difficulty, and Stress does not apply.
    Sleepless You do not require sleep. You do not require sleep, and any resistance rolls against supernatural attempts to put you to sleep are rolled at +2 dice.
    Avoidance You are so off-putting, that most people just avoid you. As long as your Charisma rating is 1, you may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you make as a part of that attempt get +2 to their Outcome.
    Gullible You are trusting and honest to a fault, and believe almost everything you hear. You automatically fail any roll to detect a lie, and any rolls which involve telling lies are at +3 difficulty.

    Loose Ends

    Indebted to the Harbinger of Lust

    Imminent Fateful Given by mmmsquid
    You’ve made a deal with Eros in exchange for your skin, eventually you’ll have to pay in turn.

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    Advancement

    Seasoned
    13 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 220 - Spent: 220)
    An itemized record of every Contract, advancement, and more

    Journal
    Jolly has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Jolly has made 1 Move.
    Only GMs who have permission to run Contracts and post World Events in GA5-1921 can post Moves for Jolly.

    Assets And Liabilities

    Assets

    -3 Cat-Eyes
    -6 Clear Conscience
    -3 Lanky
    -9 Sleepless
    -3 Avoidance

    Liabilities

    +3 Illiterate
    +9 Gullible
    +6 Mute
    +6 The Hunger
    New Food: Human flesh
    +9 Outsider
    +9 Fairy Rules