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Alfianati (Alfie) Elyffryian

A 1-Victory Newbie Contractor played by August in The Goons

Alfianati (Alfie) Elyffryian is a Elf who will risk her life to become the ultimate Monster hunter and successfully hunt all supernatural creatures with malicious intent off the planet.

She is 2974 years old, lives in an apartment in New York, and often appears as A short, scarred up, pale skinned woman with long, knife-like ears, piercing heterochromatic blue and yellow eyes and long bright green hair wearing rugged and worn leather armor.

Alfianati (Alfie) Elyffryian lives in The Goons, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

3

Charisma

3

Dexterity

4

Intellect

4

Perception

6

Abilities

3 Alertness

0 Animals

3 Athletics

2 Crafts

2 Culture

0 Drive

2 Firearms

0 Influence

0 Investigation

0 Medicine

0 Melee

2 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

4 Archery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Alfianati (Alfie) Elyffryian is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Wheezing (You cannot shout or raise your voice above a whisper. After physical activity, you wheeze loudly and suffer a -2 dice penalty on Stealth rolls.)
  • Disfigured (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Body 7

    Stress

    8 Mind

    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Betrayal
    Capture
    Failure

    Traumas

  • (MADDENING) Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet.

  • Esoteric Mana


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
    Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
    Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    Anti-Social You struggle with engaging in social interaction. In order to start a conversation with someone you have known for less than an hour, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must succeed a Self-Control roll or Exert your Mind to avoid fleeing or shutting down.
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    From The Goons
    Funny Boned You were turned into a skeleton by Frank the Motherfuckin Tank! You cannot be mistaken for a normal human unless you are wearing a sufficient disguise, you count as a Sapient, Unliving target as if you had the Got No Life enhancement, and any attempt to remove your limbs are at -1 Difficulty. Additionally, once per Contract or Downtime, you may invoke Skeleton Logic to gain a benefit in a situation where being a cartoonish skeleton would be better than a normal person.

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 1 Failure
    Remaining Exp: 0
    (Earned: 158 - Spent: 158)
    An itemized record of every Contract, advancement, and more

    Journal
    Alfianati (Alfie) Elyffryian has not written in her journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Alfianati (Alfie) Elyffryian has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Goons can post Moves for Alfianati (Alfie) Elyffryian.

    Assets And Liabilities

    Assets

    -15 Gifted
    -0 Finances: Average
    -6 Focused
    -12 Jack of All Trades
    -6 Tough
    -3 Lanky
    -0 Imbued

    Liabilities

    +3 Deep Sleeper
    +12 Glass Jaw
    +9 Sensitive
    +6 Anti-Social
    +6 Forgetful
    +6 Paranoia