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Phillip Jackson

A 3-Victory Newbie Contractor played by Coromatic in Ethereal's Playgroup

Phillip Jackson is a scientist who will risk his life to become the ultimate cryo master and grow stronger and avenge his family.

He is 38 years old, lives in california, Pasadena, and often appears as 6"1 decent built male.

Phillip Jackson lives in Ethereal's Playgroup, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

3

Charisma

1

Dexterity

2

Intellect

5

Perception

2

Abilities

2 Alertness

0 Animals

2 Athletics

2 Brawl

4 Crafts

0 Culture

1 Drive

0 Firearms

0 Influence

3 Investigation

0 Medicine

4 Melee

0 Occult

0 Performance

5 Science

0 Stealth

0 Survival

4 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Phillip Jackson is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Phillip Jackson has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Capture

Traumas

(Phillip Jackson has no Traumas)


Source


Circumstances

Finances: Comfortable
From Assets and Liabilities
Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.
Deleted Circumstances with active Assets and Liabilities
  • Finances: Average

Conditions

From Assets and Liabilities
Ugly A hideous disfigurement makes your appearance disturbing and memorable. Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.
Anti-Social You struggle with engaging in social interaction. In order to start a conversation with someone you have known for less than an hour, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must succeed a Self-Control roll or Exert your Mind to avoid fleeing or shutting down.
Defective Sight You have trouble seeing things accurately. All Perception rolls which involve sight are at +2 Difficulty, and rolls which involve aiming at a target are at +1 Difficulty (this includes ranged combat, as well as called shots in melee combat).
Pack Beast You're built to carry and haul. You can carry 25 pounds per point of Brawn without being encumbered instead of the usual 15.
Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.

Loose Ends

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Advancement

3 Victories - 0 Failures
Remaining Exp: 0
(Earned: 167 - Spent: 167)
An itemized record of every Contract, advancement, and more

Journal
Phillip Jackson has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Phillip Jackson has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Ethereal's Playgroup can post Moves for Phillip Jackson.

Assets And Liabilities

Assets

-0 Finances: Average
-9 Bounce Back
-6 Pack Beast
-6 Finances: Comfortable

Liabilities

+3 Ugly
+6 Anti-Social
+6 Defective Sight