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Vanilla Cream

A Newbie Contractor played by Goober333 as a Free Agent

Vanilla Cream is a Priest of Metal who will risk his life to become a Stronger Priest and Spread the teachings of my faith far and wide.

He is 22 years old, lives in A simple apartment complex, and often appears as A masked man in a long coat with a prominent large hairdo.

Attributes

Brawn

4

Charisma

5

Dexterity

3

Intellect

2

Perception

4

Abilities

0 Alertness

0 Animals

0 Athletics

0 Brawl

0 Crafts

2 Culture

0 Drive

0 Firearms

2 Influence

0 Investigation

0 Medicine

2 Melee

0 Occult

3 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Vanilla Cream is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Vanilla Cream has no Battle Scars)

Body 7

Stress

8 Mind

0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Murder
Animal-Lover
Injustice

Traumas

(Vanilla Cream has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Outsider
From Assets and Liabilities
You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Sore Thumb You stick out like a. . . You automatically fail all Stealth rolls, and rolls to notice or locate you always succeed.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

0 Victories - 0 Failures
Remaining Exp: 3
(Earned: 150 - Spent: 147)
An itemized record of every Contract, advancement, and more

Journal
Vanilla Cream has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Vanilla Cream has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-6 Tough
-9 Bounce Back

Liabilities

+9 Outsider
+9 Sore Thumb