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Donovan "Samael" Miles
Don't call me Samael, you are not worth such familiarity ||THE ENEMY OF MAN||

A 5-Victory Novice Contractor played by August in Earth Unveiled

Donovan "Samael" Miles is a an average college student who will risk his life to become the ultimate Fallen angel Warrior King and free his inhuman brethren from the control of humanity and create his own utopia for them, becoming king of said kingdom.

He is 22 years old, lives in a regular 3 bedroom home in Scottsdale, Arizona, and often appears as A chiseled, handsome young man with jet black hair, black burning wing tattoos along his arms and a deathly blank expression on his face, wearing a nicely tailored navy suit, black leather gloves and gold rimmed glasses.

Donovan "Samael" Miles lives in Earth Unveiled, a setting where a supernatural cold war brews. His journal has 5 entries.

Attributes

Brawn

7

Charisma

3

Dexterity

3

Intellect

5

Perception

2

Abilities

3 Alertness

0 Animals

3 Athletics

1 Crafts

2 Culture

1 Drive

2 Firearms

2 Influence

2 Investigation

1 Medicine

3 Melee

3 Occult

2 Performance

0 Science

1 Stealth

0 Survival

1 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

2
Wings
4
Heart attack
4
Heart attack
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Donovan "Samael" Miles has no Battle Scars)

Body 9

Stress

9 Mind

Scuffed
0
Miffed
Annoyed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Anguish
Capture
Failure

Traumas

  • (MADDENING) Demonophobia You had a very Christly childhood, and as such are terrified of such creatures. When you encounter any demonic creature or any demonic imagery, you must roll Self-Control to avoid entering a fight-or-flight response.
  • (MADDENING) Anti-Social Due to many factors in your developing years, you struggle with engaging in social interaction. In order to start a conversation with someone you have known for less than an hour, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must succeed a Self-Control roll to avoid fleeing or shutting down.

  • Angelic Enthusiasm

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Additional Language: Hebrew You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    From Earth Unveiled
    Wormwood You have been exposed to Wormwood gas If you die, you return to life as a mindless, flesheating zombie in a few Rounds. You count as Undead, recover all previous injuries, & you will not stop attacking until you receive a called shot to the head dealing at least a Severity 4+ wound or receive an appropriate Battle Scar. You mindlessly attack any living thing you can see. You have "0" Mind but suffer no penalties for it. The GM may direct your character or allow you to do so. The GM will decide if any Gifts you have are still functional as an Undead.

    Loose Ends

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    Advancement

    Novice
    5 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 187 - Spent: 186)
    An itemized record of every Contract, advancement, and more

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Donovan "Samael" Miles has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Earth Unveiled can post Moves for Donovan "Samael" Miles.

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: Hebrew
    -15 Gifted
    -0 Finances: Average
    -6 Focused
    -3 Beautiful
    -6 Tough
    -0 Imbued

    Liabilities

    +9 Sensitive