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Grim

A Newbie Contractor played by DrRedbeard in The Goons

This character is dead. RIP

Grim is a sociopathic serial killer & investment banker who will risk his life to become the ultimate hellish banker and subjugate the human race through rampant capitalism.

He is 140 years old, lives in a nice home in a small suburb outside of, and often appears as an attractive humanoid with sharp fangs and small horns dressed in all black and red leather.

Grim lives in The Goons, a setting where videos of the supernatural go viral every day. His Questionnaire has 4 answers.

Attributes

Brawn

4

Charisma

4

Dexterity

2

Intellect

2

Perception

2

Abilities

3 Alertness

0 Animals

3 Athletics

3 Brawl

0 Crafts

3 Culture

0 Drive

0 Firearms

3 Influence

0 Investigation

0 Medicine

3 Melee

3 Occult

0 Performance

0 Science

2 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
Car Crash 2.0
3
Acid
1
Agony
1
Car Crash
4
Gunshots
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Wheezing (You cannot shout or raise your voice above a whisper. After physical activity, you wheeze loudly and suffer a -2 dice penalty on Stealth rolls.)
  • Body 7

    Stress

    7 Mind

    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Failure
    Old-Fashioned
    Submission

    Traumas

    (Grim has no Traumas)


    Blood


    Circumstances

    Finances: Rich
    From Assets and Liabilities
    You are absolutely loaded. You have access to $1,000,000 (or equivalent currency) per Contract. Note that moving vast sums of money quickly or discreetly is not always possible.
    Famous: Starred in an "Apprentice" style TV show (The Contractor)
    From Assets and Liabilities
    You are well-known and generally well-liked by the general public. You may easily communicate a message via the media during a Downtime, and you may receive preferential treatment from NPCs at the GM's discretion.

    Conditions

    From Assets and Liabilities
    The Hunger: Human Flesh You have an insatiable urge to consume something unusual. You no longer recover Mind through restful sleep. Instead, you may recover 1 point of Mind per day by consuming the subject of your hunger.
    Bane: Holy Items You are weak to a specific material or type of attack. All Damage you take from your weakness is increased by 2 and ignores any non-material Armor you may have.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
    Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.
    Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.

    Loose Ends

    Dark Secret: Grim is a serial killer

    Moderate Dangerous Given by a Liability
    You have a secret. When it gets out, there will be immediate and significant consequences for you.

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    Advancement

    0 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 154 - Spent: 153)
    An itemized record of every Contract, advancement, and more

    Journal
    Grim has not written in his journal yet.

    Moves

    Grim has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Goons can post Moves for Grim.

    Assets And Liabilities

    Assets

    -18 Finances: Rich
    -3 Beautiful
    -6 Famous
    Claim to Fame: Starred in an "Apprentice" style TV show
    -12 Jack of All Trades
    -6 Tough

    Liabilities

    +6 Vengeful
    +6 The Hunger
    New Food: Human Flesh
    +3 Dark Secret
    Secret: Grim is a serial killer
    +6 Paranoia
    +6 Delusions of Grandeur
    +6 Bane
    Weakness: Holy Items