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Doc Henry Holliday

A 4-Victory Novice Contractor played by Noah in The fools

Doc Henry Holliday is a gunfighter who will risk his life to become the ultimate master duelist and kill as many sonsabitches necessary to become the best.

He is 34 years old, lives in Tombstone, Arizona, and often appears as a man from the old west with a large mustache a black cowboy hat.

Doc Henry Holliday lives in The fools, a setting The supernatural is a blossoming concept. His journal has 2 entries. His Questionnaire has 7 answers.

Attributes

Brawn

2

Charisma

2

Dexterity

5

Intellect

3

Perception

5

Abilities

3 Alertness

0 Animals

4 Athletics

0 Brawl

0 Crafts

0 Culture

0 Drive

5 Firearms

0 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

1 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Doc Henry Holliday is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Doc Henry Holliday has no Battle Scars)

Body 6

Stress

6 Mind

Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Failure
Old-Fashioned

Traumas

(Doc Henry Holliday has no Traumas)


Source

Whenever , regain one Source. Cooldown: one day

Circumstances

Notoriety: I'm a wanted man in most states for my gunfights.
From Assets and Liabilities
You are easily recognized and treated badly by the public at large due to something bad in your past. There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.
Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
Additional Language: Spanish You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
From The fools
Purple Star On a failed roll you can choose to re-roll the action. Only one use.

Loose Ends

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Advancement

4 Victories - 2 Failures
Remaining Exp: 0
(Earned: 184 - Spent: 184)
An itemized record of every Contract, advancement, and more

Moves

Doc Henry Holliday has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in The fools can post Moves for Doc Henry Holliday.

Assets And Liabilities

Assets

-1 Additional Language
Language: Spanish
-9 Trained Reflexes
-0 Finances: Average

Liabilities

+6 Delusions of Grandeur
+3 Notoriety
Reason: I'm a wanted man in most states for my gunfights.