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Arthur Bennett
fighting is fun

A 3-Victory Newbie Contractor played by David in GA5-1921

Arthur Bennett is a martial arts teacher who will risk his life to become the ultimate demigod and fight beings beyond comprehension and spread his teachings to those who need it.

He is 29 years old, lives in A crappy flat in Halifax, and often appears as typically wears a gi with a shaven face and short brown hair with green eyes, incredibly short and but very clearly tough.

Arthur Bennett lives in GA5-1921, a setting where the paranormal work for the government.

Attributes

Brawn

4

Charisma

3

Dexterity

3

Intellect

2

Perception

1

Abilities

1 Alertness

0 Animals

4 Athletics

5 Brawl

0 Crafts

0 Culture

2 Drive

0 Firearms

2 Influence

2 Investigation

0 Medicine

1 Melee

0 Occult

2 Performance

0 Science

1 Stealth

2 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Arthur Bennett is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Arthur Bennett has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder

Traumas

(Arthur Bennett has no Traumas)


Source


Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
Respected Expert: martial arts
From Assets and Liabilities
You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.

Conditions

From Assets and Liabilities
Short You are very short, 4’6” at most. You have difficulty reaching or manipulating objects designed for normal adults, and your move speed is reduced by half.
Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
Short Fuse You have major issues controlling your temper. Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.
Oblivious You frequently fail to notice the soul shattering horrors that drive others mad. As long as your Perception rating is 1, all Trauma rolls and defensive Mind rolls are made at -2 Difficulty. Does not affect any Trauma rolls made as an additional cost to Gift activation.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.

Loose Ends

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Advancement

3 Victories - 0 Failures
Remaining Exp: 17
(Earned: 167 - Spent: 150)
An itemized record of every Contract, advancement, and more

Journal
Arthur Bennett has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Arthur Bennett has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in GA5-1921 can post Moves for Arthur Bennett.

Assets And Liabilities

Assets

-9 Trained Reflexes
-15 Gifted
-0 Finances: Average
-6 Focused
-3 Respected Expert
Field: martial arts
-6 Tough
-3 Oblivious

Liabilities

+7 Short Fuse
+6 Short
+6 Forgetful