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Jan Thomas
It's easy to judge when you never get your hands dirty.

A Newbie Contractor played by ShadyTradesman in Maelstrom Prime

Jan Thomas is a world-weary cop who will risk her life to become a battleground between an angel and a demon and reclaim her idealism to punish the bad guys.

She is 46 years old, lives in Portland, OR, and often appears as a tired, uniformed woman with a cagarette and a ponytail.

Jan Thomas lives in Maelstrom Prime, a setting where Contractors learn how special they really are.

Attributes

Brawn

3

Charisma

2

Dexterity

3

Intellect

2

Perception

3

Abilities

4 Alertness

0 Animals

3 Athletics

0 Crafts

2 Culture

2 Drive

4 Firearms

2 Influence

1 Investigation

1 Medicine

2 Melee

0 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

1 Thievery

2 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jan Thomas is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Jan Thomas has no Battle Scars)

Body 7

Stress

5 Mind

Bruised
0
Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Murder

Traumas

(Jan Thomas has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Database: US police database
From Assets and Liabilities
You have access to a specific database of non-public information. As long as you have internet access or cell service, you may search for relevant information in your database. GMs may require you to make a roll and/or spend a significant amount of time for particularly complex or nuanced information requests, at their discretion.
Point of Contact: Portland PD
From Assets and Liabilities
You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
Jaded You are difficult to disturb, perhaps because of a traumatic past, or perhaps you're just emotionally detached. You only have two Limits, instead of the normal three.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 0
(Earned: 150 - Spent: 150)
An itemized record of every Contract, advancement, and more

Journal
Jan Thomas has not written in her journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Jan Thomas has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Biography

She’s divorced, but she isn’t over her ex.

She’s fueled more on coffee than sleep.

She’s given up on being liked by anyone, even herself.

Paradigm notes:

The dichotomy is not between good and evil. It is between the neutral, passive, creative, nurturing force that does not engage with the world's evils, and the necessary, agressive, imperfect, and dirty force that does.

One half is the artist who sits on the sidelines and condemns the evils of the police for the dirtiness of their task. The other is the side that has to get things done, who deals with the druggies and homeless directly even though there are no good programs for them. Who faces the evils and dangers of mankind sometimes and must remain composure and fairness.

Gifts: Dichotomy between angelic and demonic powers, plus normal “mundane” cop gifts.

Angelic gifts have sacrifice and help people. Demonic gifts have traumatic and control/hurt people.

Assets And Liabilities

Assets

-9 Trained Reflexes
-6 Point of Contact
Contact: Portland PD
-12 Jaded
-6 Database
Access to: US police database