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marco
I will get my vengeance

A 3-Victory Newbie Contractor played by Delta as a Free Agent

marco is a banished mage apprentice who will risk their life to to gain power beyond his old masters so that me may take revenge on him for executing his family after they hid him from the order of mages.

They are 12 years old, and often appears as https://i.pinimg.com/originals/33/19/2a/33192a7eedbb3dc1943fc2a4ec2fcbb4.jpg.

Attributes

Brawn

3

Charisma

3

Dexterity

3

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

3 Athletics

0 Crafts

4 Culture

0 Drive

0 Firearms

2 Influence

2 Investigation

0 Medicine

0 Melee

4 Occult

0 Performance

0 Science

3 Stealth

2 Survival

0 Technology

3 Thievery

3 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(marco is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(marco has no Battle Scars)

Body 7

Stress

8 Mind

0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Betrayal
Capture

Traumas

(marco has no Traumas)


Mana


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

From Assets and Liabilities
Clear Conscience You have a special knack for shrugging off traumatic experiences. Penalty does not apply to Trauma rolls you make, and you may Exert your Mind to automatically succeed.
Gullible You are trusting and honest to a fault, and believe almost everything you hear. You automatically fail any roll to detect a lie, and any rolls which involve telling lies are at +3 difficulty.
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Nightmares Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.

Loose Ends

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Advancement

Newbie
3 Victories - 0 Failures
Remaining Exp: -6
(Earned: 162 - Spent: 168)
An itemized record of every Contract, advancement, and more

Journal
marco has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

marco has made 0 Moves.
Only Contractors in Playgroups can make Moves.

Assets And Liabilities

Assets

-15 Gifted
-6 Clear Conscience
-3 Acute Sense
-3 Ambidextrous

Liabilities

+9 Gullible
+3 Nightmares
+6 Vengeful
+9 Underage