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Giles
More Weight

A Newbie Contractor played by yustev in The fools

Giles is a farmer who will risk their life to become the ultimate force of justice and to free those wrongfully indicted and bring justice to those deserving throughout the world.

They are 26 years old, live in Salem, Massachusetts, and often appears as 6'3 stocky muscular man with a voors head device covering his face, part of his hair sticks out in tufts from the vhd.

Giles lives in The fools, a setting The supernatural is a blossoming concept. Their Questionnaire has 4 answers.

Attributes

Brawn

4

Charisma

2

Dexterity

3

Intellect

3

Perception

3

Abilities

2 Alertness

0 Animals

0 Athletics

5 Brawl

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

3 Investigation

0 Medicine

3 Melee

3 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Giles is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Giles has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Capture
Injustice

Traumas

(Giles has no Traumas)


Source


Circumstances

Notoriety: Persecuted wrongfully for occult practices
From Assets and Liabilities
You are easily recognized and treated badly by the public at large due to something bad in your past. There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.
Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Nightmares: Family hanged for false crimes Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
Short Fuse You have major issues controlling your temper. Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.

Loose Ends

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Advancement

0 Victories - 1 Failure
Remaining Exp: 4
(Earned: 157 - Spent: 153)
An itemized record of every Contract, advancement, and more

Journal
Giles has not written in their journal yet.

Moves

Giles has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in The fools can post Moves for Giles.

Voided Deaths
You should probably know about these. . .

  • Sept. 3, 2024, 1:50 a.m. - Neck Bite

Assets And Liabilities

Assets

-0 Finances: Average
-6 Focused
-12 Jack of All Trades
-6 Tough
-9 Bounce Back

Liabilities

+7 Short Fuse
+3 Deep Sleeper
+3 Nightmares
Subject: Family hanged for false crimes
+3 Notoriety
Reason: Persecuted wrongfully for occult practices