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Anders Hällsson

A 2-Victory Newbie Contractor played by Cy in GA5-1921

Anders Hällsson is a outgoing Bartender who will risk his life to become the ultimate God of mixology and become the best tavern keep.

He is 25 years old, lives in A tavern in in western scandinavia, and often appears as as a slightly above average height man wearign bartenders garb, with a well trimmed beard and decently long hair.

Anders Hällsson lives in GA5-1921, a setting where the paranormal work for the government.

Attributes

Brawn

4

Charisma

4

Dexterity

2

Intellect

2

Perception

3

Abilities

3 Alertness

0 Animals

3 Athletics

4 Crafts

0 Culture

0 Drive

0 Firearms

3 Influence

0 Investigation

3 Medicine

4 Melee

0 Occult

2 Performance

0 Science

0 Stealth

2 Survival

0 Technology

0 Thievery

4 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Anders Hällsson is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Missing Foot (Your movement speed is reduced by half.)
  • Body 7

    Stress

    7 Mind

    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Animal-Lover
    Lifesaver
    Near-Death Experience

    Traumas

    (Anders Hällsson has no Traumas)


    Source


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Conditions

    From Assets and Liabilities
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
    Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.

    Loose Ends

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    Advancement

    Newbie
    2 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 162 - Spent: 161)
    An itemized record of every Contract, advancement, and more

    Journal
    Anders Hällsson has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Anders Hällsson has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in GA5-1921 can post Moves for Anders Hällsson.

    Assets And Liabilities

    Assets

    -3 Cat-Eyes
    -6 Tough

    Liabilities

    +3 Deep Sleeper
    +6 Paranoia
    +6 Delusions of Grandeur