Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Eva
"And if I did, you deserved it."

A Newbie Contractor played by keioschaos as a Free Agent

Eva is a Shi Association Fixer who will risk her life to become a Grade 1 Fixer and secure power for her own purposes.

She is 37 years old, lives in the Shi Association South Section 2 office, and often appears as a woman with shoulder-length dark brown hair.

Attributes

Brawn

4

Charisma

8

Dexterity

8

Intellect

4

Perception

5

Abilities

5 Alertness

0 Animals

5 Athletics

0 Crafts

3 Culture

0 Drive

4 Firearms

4 Influence

4 Investigation

0 Medicine

4 Melee

0 Occult

0 Performance

0 Science

5 Stealth

0 Survival

0 Technology

0 Thievery

4 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Eva is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Eva has no Battle Scars)

Body 7

Stress

9 Mind

0
Miffed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Failure

Traumas

(Eva has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Illicit Supplier: Armory & Poisons
From Assets and Liabilities
Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)
Point of Contact: Shi Association
From Assets and Liabilities
You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.
Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.
Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
Jaded You are difficult to disturb, perhaps because of a traumatic past, or perhaps you're just emotionally detached. You only have two Limits, instead of the normal three.
Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You receive +2 dice to all Mind rolls.
Nightmares: Backstreets Trauma Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.

Loose Ends

Group of Enemies: L Wing

Moderate Deadly Given by a Liability
Your antics have attracted the attention of a powerful group of beings, and they are willing to commit whatever collective resources they have towards destroying you.

Dark Secret: being an abusive piece of shit

Distant Dangerous Given by a Liability
You have a secret. When it gets out, there will be immediate and significant consequences for you.

Loading...

Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: -228
(Earned: 150 - Spent: 378)
An itemized record of every Contract, advancement, and more

Journal
Eva has not written in her journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Eva has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-9 Trained Reflexes
-15 Iron Will
-6 Focused
-6 Illicit Supplier
Stockpile Type: Armory & Poisons
-3 Beautiful
-6 Point of Contact
Contact: Shi Association
-6 Tough
-12 Jaded
-3 Nimble Fingers

Liabilities

+3 Nightmares
Subject: Backstreets Trauma
+6 Vengeful
+3 Dark Secret
Secret: being an abusive piece of shit
+12 Group of Enemies
Name of Group: L Wing
+6 Compulsive Liar
+6 Paranoia
+6 Delusions of Grandeur