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Angela Bailey

A Newbie Contractor played by Iamangelofwar as a Free Agent

Angela Bailey is a wannabe engineer who will risk their life to become a ? and leave the world better than she found it.

They are 20 years old, live in Houston, Texas, and often appears as a broad-shouldered person actively trying and failing to take up as little space as possible.

Attributes

Brawn

2

Charisma

3

Dexterity

1

Intellect

3

Perception

2

Abilities

2 Alertness

2 Animals

1 Athletics

4 Crafts

3 Culture

2 Drive

0 Firearms

2 Influence

2 Investigation

1 Medicine

2 Melee

2 Occult

2 Performance

3 Science

1 Stealth

2 Survival

1 Technology

0 Thievery

4 Acting

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Angela Bailey is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Angela Bailey has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Murder
Anguish
Atrocities
Lifesaver

Traumas

  • Crippling Self Doubt Whenever you roll a check in which you have five dice or more, you must first roll self control. If you fail or botch, the roll is now at difficulty 9.

  • Source


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    From Assets and Liabilities
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
    Attuned Autoimmune Your background has exposed you to a wide variety of toxins and diseases, and you have adapted to resist. +2 dice to resistance rolls against any diseases or toxins.
    Convenient Klutz Your manner of tripping over yourself is so unpredictable, it makes you difficult to target. When you are attacked, you may spend a Reaction to instead fall on your face and take a Severity-1 Injury, avoiding the attack. Only works if your Dexterity rating is 1.
    Additional Language: Rudimentary Spanish You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.

    Loose Ends

    Loose Ends will cause problems for you if you don't tie them up.

    Examples of Loose Ends include enemies, debts, evidence, and promises.

    All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

    You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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    Advancement

    Newbie
    0 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 150 - Spent: 150)
    An itemized record of every Contract, advancement, and more

    Journal
    Angela Bailey has not written in their journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Angela Bailey has made 0 Moves.
    Contractors must have participated in at least one Contract before they can make Moves.

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: Rudimentary Spanish
    -15 Gifted
    -6 Focused
    -3 Convenient Klutz
    -6 Attuned Autoimmune

    Liabilities

    +9 Sensitive