A Newbie Contractor played by Author in Battle for the Caribbean
He is 22 years old, lives in their mother's home in Key West, Florida, and often appears as a tall yet sluggish pale man with a flushed nose and cheeks, who walks in a way that swiftly shows how little confidence he has.
Sid Triss lives in Battle for the Caribbean, a setting where you battle for honor on the high seas.
3 Alertness
1 Animals
4 Athletics
2 Crafts
2 Culture
0 Drive
0 Firearms
3 Influence
3 Investigation
2 Medicine
0 Melee
3 Occult
0 Performance
0 Science
2 Stealth
2 Survival
0 Technology
2 Thievery
Circumstances describe your situation.
Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.
Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.
Conditions describe your state of being.
Examples of Conditions include curses, diseases, and impactful personality quirks.
Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.
Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.
Loose Ends will cause problems for you if you don't tie them up.
Examples of Loose Ends include enemies, debts, evidence, and promises.
All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.
You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.
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