A Newbie Contractor played by GreenAppll in The New West
He is 48 years old, lives in on a moving tent, constantly moving and living off the land and dirt, and often appears as a soot and dirt covered man with a beard, his head is covered by rags thats slightly damp to cool him down, Holding a pickaxe in hand a satchel in his other hand. His clothes are torn rags that shows he constantly have them get cut by rocks and jagged stones.
John Colt lives in The New West, a setting Where The West Has Returned To Its Primal Form.
4 Alertness
0 Animals
4 Athletics
2 Crafts
0 Culture
0 Drive
0 Firearms
1 Influence
3 Investigation
1 Medicine
3 Melee
0 Occult
0 Performance
0 Science
0 Stealth
2 Survival
0 Technology
0 Thievery
1 Geology
Circumstances describe your situation.
Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.
Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.
Conditions describe your state of being.
Examples of Conditions include curses, diseases, and impactful personality quirks.
Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.
Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.
Loose Ends will cause problems for you if you don't tie them up.
Examples of Loose Ends include enemies, debts, evidence, and promises.
All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.
You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.
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