Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Hector Ferdinand

A Newbie Contractor played by SP4DEZ in Battle for the Caribbean

Hector Ferdinand is a Spanish Captain who will risk his life to become the ultimate Captain and create an Armada for himself.

He is 30 years old, lives in Spain, and often appears as a 5"6 male, in Spanish attire, has a very stylish moustache.

Hector Ferdinand lives in Battle for the Caribbean, a setting where you battle for honor on the high seas.

Attributes

Brawn

2

Charisma

3

Dexterity

4

Intellect

3

Perception

2

Abilities

2 Alertness

0 Animals

3 Athletics

0 Crafts

0 Culture

0 Drive

3 Firearms

3 Influence

2 Investigation

0 Medicine

3 Melee

0 Occult

2 Performance

0 Science

0 Stealth

0 Survival

0 Technology

2 Thievery

4 Sailing

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Hector Ferdinand is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Hector Ferdinand has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Failure
Near-Death Experience

Traumas

(Hector Ferdinand has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Wealthy
From Assets and Liabilities
You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.

Loose Ends

Group of Enemies: Captain Derek and his followers

Moderate Deadly Given by a Liability
Your antics have attracted the attention of a powerful group of beings, and they are willing to commit whatever collective resources they have towards destroying you.

Loading...

Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 0
(Earned: 150 - Spent: 150)
An itemized record of every Contract, advancement, and more

Journal
Hector Ferdinand has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Hector Ferdinand has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-15 Gifted
-12 Finances: Wealthy
-9 Daredevil

Liabilities

+12 Group of Enemies
Name of Group: Captain Derek and his followers
+6 Delusions of Grandeur