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Goro Hamada

A 9-Victory Novice Contractor played by Ozz in The Torrent

Goro Hamada is a portlander who will risk his life to become the ultimate bakeneko and wipe out each and every Spider Alien.

He is 20 years old, lives in The Fent Cave, and often appears as a young Japanese-American with dyed hair (typically changing it monthly).

Goro Hamada lives in The Torrent, a setting where there’s an ongoing torrent of the paranatural. His journal, An Old Notebook, has 7 entries.

Attributes

Brawn

3

Charisma

4

Dexterity

5

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

5 Athletics

0 Crafts

1 Culture

1 Drive

0 Firearms

2 Influence

3 Investigation

0 Medicine

1 Melee

4 Occult

3 Performance

0 Science

3 Stealth

1 Survival

1 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Goro Hamada is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Goro Hamada has no Battle Scars)

Body 7

Stress

8 Mind

0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Failure
Animal-Lover
Capture

Traumas

  • Feral Whenever someone touches you without your express permission, you must roll Self-Control not to violently lash out at them.

  • 9 Lives

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Average+
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,530 (or equivalent currency) per Contract.
    Dimedome’s 3 Republican Friends
    Given by HumbleMemeMumbles
    "DONALD J. TRUMP MY LORD! RISEN FROM THE DEAD 3 DAYS AFTER HIS DEATH! THE NEW MESSIAH FOR AMERICA!" or whatever. There's only 3 of them and they have revolvers and big cowboy hats. You may bring one average person from your fan club with you on each Contract. They may have no dice pool larger than 4, and they are untrained in most things. Each person you bring with you must have a name. They are only loyal to your “Doug Dimedome” persona.
    Point of Contact: Ulysses Grant, The Dementia-Riddled Occult Investigator
    Given by Bigswordsman
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from Ulysses Grant, who probably forgot to take their medication today. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Point of Contact: Jose Stiltman
    Given by HumbleMemeMumbles
    You know someone the leader of a communist tweaker commune, and can lean on them for assistance in Portland. Once per Contract, and once per Downtime, you may call in a favor from Jose Stiltman. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    OFFR Money
    Given by HumbleMemeMumbles
    You sold Whyte Power for this and also potentially Mech plans to the US Military. Whoopsie! (1,517,000/5,000,000)
    Point of Contact: "The Fentinator"
    Given by HumbleMemeMumbles
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from "The Fentinator" (Fent-Dealing Architect Supervillain(?)) Who now owns the "Bishop Blaster" (Both a club and a Light Sniper Rifle). After an artifact exchange, the next job is free. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Point of Contact: "Terry 'The Plumber' Gillson"
    Given by HumbleMemeMumbles
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from Terry, a guy who can make any metal pipe he wields longer (Even if there isn't enough space for it) By yelling "METAL PIPE, GET LONGER!". Goro is currently paying for this man's children's college tuition. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Holy Shit.
    Given by HumbleMemeMumbles
    Stop. No. If anyone finds out that you not only KILLED THOUSANDS IN MULTIPLE TERRORIST ATTACKS, but also broke out FOURTY-FIVE different supervillains of varying powersets... you're fucked. Speak of this and you will be visited via the interdimensional time police bureau and shot and killed.

    Conditions

    From Assets and Liabilities
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
    Lanky You are particularly tall and have long limbs. Your "touch" range is ten feet instead of the standard five.
    Born Runner You are built specifically for running. +5 feet of free Movement, +2 dice to all-out sprint rolls.

    Loose Ends

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    Advancement

    Novice
    9 Victories - 1 Failure
    Remaining Exp: 0
    (Earned: 229 - Spent: 229)
    An itemized record of every Contract, advancement, and more

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Goro Hamada has made 2 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Torrent can post Moves for Goro Hamada.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -3 Contortionist
    -3 Lanky
    -6 Born Runner