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Harriet Kel
"Shackles are made to be shattered" - SCP 3241

A 6-Victory Novice Contractor played by Contracted_Pyre in Anomalous Earth

Harriet Kel is a escaped SCP who will risk her life to become the ultimate Mansus Adept and shatter the veil.

She is 24 years old, lives in a cabin in the woods of Idaho, with their child, and often appears as a scarred 20 something, with medium length straight hair, dyed a dark blue.

Harriet Kel lives in Anomalous Earth, a setting where the veil remains intact, no matter the cost. Her journal has 3 entries. Her Questionnaire has 17 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

3

Intellect

4

Perception

4

Abilities

3 Alertness

0 Animals

2 Athletics

4 Crafts

0 Culture

0 Drive

0 Firearms

3 Influence

2 Investigation

1 Medicine

3 Melee

2 Occult

2 Performance

0 Science

4 Stealth

0 Survival

3 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Harriet Kel is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Enervated (Each tiring physical action you take causes a -1 dice penalty that lasts 15 minutes and stacks with all other penalties, including itself.)
  • Body 7

    Stress

    7 Mind

    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Protective
    Capture

    Traumas

  • Nightmares: Walking Through The Mansus Your sleep is plagued with horrible nightmares.
  • Fluttery Self control rolls are made at +1 Diff

  • Resolve

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Poor
    From Assets and Liabilities
    You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
    Outsider
    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
    Point of Contact: The Serpent
    Given by baeowulf
    You have a direct, mental line of contact to a very particular harbinger. Once per Contract, and once per Downtime, you may call in a favor from The Serpent. These favors come in the form of wisdom, secrets, and advice, and not direct power. The first one is free - the next ones are not. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Confidante: Jayce
    Given by baeowulf
    You have a particular and deep kinship with a man who was once called Jayce: a tall and primordially beautiful creature who blends the human flesh he was born with and the animal forms of the cycle which sustains him. During downtime, you may visit your Confidante instead of a therapist to relieve traumas. Jayce will also help you out with tasks that don't put him at any risk and don't require any particular expenditure on his part: in short, if it's convenient for him, which for a deer god, can be a decent bit.
    Deleted Circumstances with active Assets and Liabilities
    • Imprisoned: The Foundation

    Conditions

    From Anomalous Earth
    Tracker Beetle a tiny beetle has burrowed under your skin. the spot it sits always aches, and it moves if your hands get too close. the beetle tracks your whereabouts and seems to hum if you're around certain people or beings.
    From Assets and Liabilities
    Jaded You are difficult to disturb, perhaps because of a traumatic past, or perhaps you're just emotionally detached. You only have two Limits, instead of the normal three.

    Loose Ends

    Thrice seen, a Quart Reflected

    Imminent Deadly Given by baeowulf
    Closer with each sweep of the clock's hand, like a circling wind, like the river's coil. Is it toying with me?

    The Mossmen Knocketh

    Imminent Deadly Given by baeowulf
    You have become a personal enemy of Enzo Agosti. He can't go after you himself, but that says nothing about his agents.

    The Buzzing in the Walls

    Distant Fateful Given by baeowulf
    A board is strong, until a straw too many is placed upon it.

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    Advancement

    Novice
    6 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 199 - Spent: 198)
    An itemized record of every Contract, advancement, and more

    Moves

    Harriet Kel has made 3 Moves.
    Only GMs who have permission to run Contracts and post World Events in Anomalous Earth can post Moves for Harriet Kel.

    Assets And Liabilities

    Assets

    -15 Gifted
    -12 Jaded

    Liabilities

    +6 Finances: Poor
    +9 Imprisoned
    Manner of Imprisonment: The Foundation
    +9 Outsider