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'EGO' (Emile Campbell)
"All it takes is a bit of critical thinking." | The Bender

A 2-Victory Newbie Contractor played by Monday in Neo-GENIS

'EGO' (Emile Campbell) is a narcissistic genius who will risk his life to become the ultimate physics exploiter and prove his superiority and become recognized through breaking open the mechanics of NEO-GENESIS.

He is 19 years old, lives in his parents' dingy, cramped attic in San Francisco, California, and often appears as an athletic figure with a CONSTANTLY smug expression, dressed in a military jacket, overcoat, and uniform.

'EGO' (Emile Campbell) lives in Neo-GENIS, a setting inside a digital realm of video games. His journal has 1 entry. His Questionnaire has 5 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

3

Intellect

6

Perception

2

Abilities

3 Alertness

0 Animals

4 Athletics

1 Crafts

2 Culture

0 Drive

0 Firearms

1 Influence

2 Investigation

0 Medicine

2 Melee

0 Occult

0 Performance

0 Science

1 Stealth

0 Survival

2 Technology

2 Thievery

2 Physics

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

('EGO' (Emile Campbell) is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • (Disfiguring) Brainiac (Your brain is particularly susceptible to being rattled by a well aimed attack. Called shots to your head do +2 Damage [Requires Outcome 6].)
  • (Disfiguring) Easily Repulsed (You cannot stand being around anything disgusting or putrid. Whenever you face an extreme or overpowering smell, you must succeed a Body roll, Difficulty 9 not to throw up.)
  • (Disfiguring) Smug Bastard (Your face has a chronic, detrimentally smug expression that makes any social interaction much more difficult. All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar.)
  • Body 7

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Betrayal
    Capture
    Failure

    Traumas

  • (Maddening) Worst Case Scenario You dread that some day, your mind won't be enough, and your worthlessness will be finally be proven. At the start of each Contract and each time you fall asleep, roll Self-Control. If you fail, you take one Mind damage.
  • (Maddening) Above The Rabble You consider everyone beneath you, and as such, an insult or attack from them simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
  • (Maddening) Extreme Narcissist As an extraordinary genius, you believe yourself to be the very best, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.

  • Brainpower


    Circumstances

    Notoriety: Frequent Cheater / Exploiter Under Gamer Tag / Avatar 'EGO'
    From Assets and Liabilities
    You are easily recognized and treated badly by the public at large due to something bad in your past. There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.

    Conditions

    From Assets and Liabilities
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
    Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.

    Loose Ends

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    Advancement

    Newbie
    2 Victories - 0 Failures
    Remaining Exp: 5
    (Earned: 167 - Spent: 162)
    An itemized record of every Contract, advancement, and more

    Moves

    'EGO' (Emile Campbell) has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Neo-GENIS can post Moves for 'EGO' (Emile Campbell).

    Biography

    The Bender

    enter image description here

    Reference art: Kurono Kyou / https://x.com/rip2_?lang=en on Twitter

    Emile Campbell

    Emile is a teenage genius, a prodigy who has developed an especially keen mastery over the world of physics and motion. However, despite his grand intelligence, he has always struggled with forming connections with other people. Consequently, he seeks validation through the one method he knows he's good at-- proving that he's superior and better than anyone else.

    This has led him on a downward spiral of risk taking in the real world and repeated cheating and exploiting over online gaming. To satiate this ever growing hunger, his parents decided to gift him a rare NEO-GENSIS headset, allowing him an outlet to express himself and interact with others in a tangible, yet virtual context.

    Assets And Liabilities

    Assets

    -15 Gifted
    -6 Focused
    -9 Daredevil

    Liabilities

    +9 Sensitive
    +3 Notoriety
    Reason: Frequent Cheater / Exploiter Under Gamer Tag / Avatar 'EGO'