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Tandy Lumble

A Newbie Contractor played by bubblevomit in tbd

Tandy Lumble is a not very bright varsity hammer-thrower who will risk her life to become a olympic hammer thrower and throw hammers.

She is 18 years old, lives in Yreka, Jefferson, and often appears as a college age gal.

Tandy Lumble lives in tbd, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

5

Charisma

3

Dexterity

3

Intellect

1

Perception

1

Abilities

1 Alertness

3 Animals

5 Athletics

1 Crafts

3 Culture

1 Drive

0 Firearms

4 Influence

1 Investigation

0 Medicine

5 Melee

0 Occult

1 Performance

0 Science

1 Stealth

1 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

5
mr bear wound
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Wheezing (You cannot shout or raise your voice above a whisper. After physical activity, you wheeze loudly and suffer a -2 dice penalty on Stealth rolls.)
  • Body 8

    Stress

    5 Mind

    Annoyed
    0
    Bruised
    0
    Hurt
    -1
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Atrocities
    Murder

    Traumas

    (Tandy Lumble has no Traumas)


    Source


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Illiterate Your reading and writing are rudimentary at best. If you are capable of reading or writing at all, it is restricted to 5-6 year old level.
    Lifesaver You cannot bear the guilt of taking a life. Requires the Murder Limit. In addition to murder, if you are ever responsible for someone else's death, either through action or inaction, make a Trauma roll.
    Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
    Gullible You are trusting and honest to a fault, and believe almost everything you hear. You automatically fail any roll to detect a lie, and any rolls which involve telling lies are at +3 difficulty.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Lizard Brain You are so unintelligent, you're accustomed to acting on instinct alone. As long as your Intellect rating is 1, being reduced to 0 Mind does not Incapacitate you. Stress still applies in full.

    Loose Ends

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    Advancement

    Newbie
    0 Victories - 1 Failure
    Remaining Exp: 4
    (Earned: 153 - Spent: 149)
    An itemized record of every Contract, advancement, and more

    Journal
    Tandy Lumble has not written in her journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Tandy Lumble has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in tbd can post Moves for Tandy Lumble.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -0 Imbued
    -3 Lizard Brain

    Liabilities

    +4 Lifesaver
    +3 Illiterate
    +9 Gullible
    +6 Forgetful