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Sly
It was right there! I couldn't help myself

A 1-Victory Newbie Contractor played by RNGrant in The Void

Sly is a child thief who will risk his life to become the ultimate Catboy embodiment of darkness and Become the worlds best thief.

He is 14 years old, lives in an alleyway, and often appears as A short cute catboy.

Sly lives in The Void, a setting At the beginning of it's end, or the end of it's beginning, depending on your perspective. His journal has 2 entries. His Questionnaire has 6 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

6

Intellect

3

Perception

4

Abilities

4 Alertness

1 Animals

3 Athletics

1 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

2 Investigation

0 Medicine

2 Melee

0 Occult

0 Performance

0 Science

4 Stealth

3 Survival

1 Technology

4 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Sly is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Sly has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Animal-Lover
Anguish
Murder

Traumas

  • Kleptomania You can’t help but take things that don’t belong to you. Whenever you move to a new location, you must succeed a Self-Control roll, or you must attempt to steal something in your immediate vicinity.

  • Shadow


    Circumstances

    Finances: Poor
    From Assets and Liabilities
    You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
    Outsider
    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.

    Conditions

    From Assets and Liabilities
    Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
    Short You are very short, 4’6” at most. You have difficulty reaching or manipulating objects designed for normal adults, and your move speed is reduced by half.

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 175 - Spent: 175)
    An itemized record of every Contract, advancement, and more

    Moves

    Sly has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Void can post Moves for Sly.

    Assets And Liabilities

    Assets

    -15 Gifted
    -6 Focused
    -3 Cat-Eyes

    Liabilities

    +6 Finances: Poor
    +6 Short
    +9 Outsider