Marcus Ward does not have a home Playgroup. They cannot interact with Contractors on their Downtimes. They must choose a Playgroup before their fourth Contract.
Marcus Ward has overspent Experience Remaining: -1 Exp. (Earned: 150 - Spent: 151)
A Newbie Contractor played by Author as a Free Agent
He is 28 years old, lives in their humble and somewhat isolated townhouse in Salt Lake City, Utah, and often appears as a stern-faced man with piercing eyes wearing a practical long coat, tactical boots, and a calm. disciplined demeanor, similar to that of a man of virtue or a soldier.
3 Alertness
0 Animals
2 Athletics
0 Crafts
1 Culture
2 Drive
1 Firearms
2 Influence
3 Investigation
2 Medicine
4 Melee
3 Occult
0 Performance
0 Science
3 Stealth
0 Survival
1 Technology
2 Thievery
3 Acrobatics
3 Interrogation
Circumstances describe your situation.
Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.
Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.
Conditions describe your state of being.
Examples of Conditions include curses, diseases, and impactful personality quirks.
Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.
Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.
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