Sparky does not have a home Playgroup. They cannot interact with Contractors on their Downtimes. They must choose a Playgroup before their fourth Contract.
A Ported Veteran Contractor played by Fayetality as a Free Agent
She is 33 years old, and often appears as twitchy, and hyper vigilant. She was never pretty but years of abusing uppers has left her rail thin with a weathered faced. Her eyes open a little too wide with the slight appearance of bulging. She dresses unobtrusively in jeans or cargo pants, and plain faded t-shirts, as if her goal is to be overlooked. She wears a bulky worn out bomber jacket they may be hiding a gun holster under one arm. Her hair is limp, brown, and cut roughly. If you saw her on the street you likely would never remember.
5 Alertness
1 Animals
3 Athletics
3 Crafts
3 Culture
5 Drive
5 Firearms
0 Influence
4 Investigation
2 Medicine
0 Melee
3 Occult
0 Performance
2 Science
3 Stealth
2 Survival
2 Technology
3 Thievery
5 Pilot
Circumstances describe your situation.
Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.
Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.
Conditions describe your state of being.
Examples of Conditions include curses, diseases, and impactful personality quirks.
Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.
Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.
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