Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Freya
This Unit is Now Online

A 3-Victory Newbie Contractor played by Contracted_Pyre in The Illumination

Freya is a thief who will risk her life to become the ultimate Android Infiltrator and build a haven for sapient machines.

She is 22 years old, lives in a secret lab built into a condemened house in SODO, Seattle, and often appears as a partially constructed android.

Freya lives in The Illumination, a setting where videos of the supernatural go viral every day. Her journal has 1 entry. Her Questionnaire has 7 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

5

Intellect

3

Perception

4

Abilities

4 Alertness

2 Animals

4 Athletics

0 Crafts

0 Culture

0 Drive

1 Firearms

1 Influence

2 Investigation

0 Medicine

3 Melee

0 Occult

1 Performance

2 Science

4 Stealth

0 Survival

2 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Freya is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Freya has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Near-Death Experience
Animal-Lover
Capture

Traumas

  • Phobia of Cats When you encounter the subject of your phobia, you must roll Self-Control to avoid entering a fight-or-flight response. If you fail, you may Exert your Mind to face your fear.

  • Charge


    Circumstances

    Outsider
    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.

    Conditions

    From Assets and Liabilities
    Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any non-combat Action that requires fine manual dexterity.
    From The Illumination
    Vocal Synthesizer Your installation of your voice went very well - You have the voices of others, too, if you want them. If you've listened to someone speak for at least a minute, you can roll Cha+Perf @8 to attempt to replicate their voice. Uninterrupted listening of an hour or more will make it at difficulty 6.
    Deleted Conditions with active Assets and Liabilities
    • Mute

    Loose Ends

    Loading...

    Advancement

    Newbie
    3 Victories - 0 Failures
    Remaining Exp: 6
    (Earned: 171 - Spent: 165)
    An itemized record of every Contract, advancement, and more

    Moves

    Freya has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Illumination can post Moves for Freya.

    Assets And Liabilities

    Assets

    -15 Gifted
    -3 Nimble Fingers

    Liabilities

    +6 Mute
    +9 Outsider
    +6 Forgetful