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Lila Moncrief

A Newbie Contractor played by Whimbrel in Hell's First Cracks

Lila Moncrief is a androgynous celebrity chef who will risk their life to become a demonic pyromancer and stop global warming by closing the hellvents.

They are 29 years old, live in a highrise dealing with demon infestations, and often appears as a well manicured person with black slacks, black shirt, and bleached hair.

Lila Moncrief lives in Hell's First Cracks, a setting where Hell has begun to open up, and unseen horrors lurk in the city's depths. Their Questionnaire has 2 answers.

Attributes

Brawn

2

Charisma

5

Dexterity

4

Intellect

3

Perception

2

Abilities

1 Alertness

0 Animals

2 Athletics

3 Crafts

0 Culture

0 Drive

0 Firearms

1 Influence

0 Investigation

0 Medicine

0 Melee

1 Occult

4 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

5 Cooking

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Lila Moncrief is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Lila Moncrief has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Submission

Traumas

(Lila Moncrief has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Point of Contact: Monster Hunter
From Assets and Liabilities
You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.
Short Fuse You have major issues controlling your temper. Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 0
(Earned: 152 - Spent: 152)
An itemized record of every Contract, advancement, and more

Journal
Lila Moncrief has not written in their journal yet.

Moves

Lila Moncrief has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-0 Finances: Average
-6 Point of Contact
Contact: Monster Hunter

Liabilities

+7 Short Fuse
+6 Paranoia