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Momoko Tsuki

A 1-Victory Newbie Contractor played by TimeGremlin in Harmonia Tenebrae

Momoko Tsuki is a inventor & rogue who will risk her life to become the ultimate technomancer and reverse climate change.

She is 28 years old, lives in a van, down by the river, and often appears as a slim Japanese-American woman, tallish (5'9") with a single long black braid.

Momoko Tsuki lives in Harmonia Tenebrae, a setting where the strange and supernatural hides under a veil of normalcy. Her journal has 1 entry. Her Questionnaire has 6 answers.

Attributes

Brawn

3

Charisma

3

Dexterity

3

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

2 Athletics

2 Crafts

1 Culture

1 Drive

1 Firearms

2 Influence

2 Investigation

0 Medicine

2 Melee

1 Occult

0 Performance

2 Science

2 Stealth

0 Survival

2 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
crash bruises
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Momoko Tsuki has no Battle Scars)

Body 7

Stress

8 Mind

0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Capture

Traumas

(Momoko Tsuki has no Traumas)



Circumstances

Polyglot: Japanese, Spanish, Egyptian
From Assets and Liabilities
You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any non-combat Action that requires fine manual dexterity.
Clear Conscience You have a special knack for shrugging off traumatic experiences. All Trauma rolls you make are -1 Difficulty, and Stress does not apply.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 8
(Earned: 164 - Spent: 156)
An itemized record of every Contract, advancement, and more

Moves

Momoko Tsuki has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Harmonia Tenebrae can post Moves for Momoko Tsuki.

Assets And Liabilities

Assets

-0 Finances: Average
-3 Cat-Eyes
-6 Clear Conscience
-3 Beautiful
-3 Nimble Fingers
-3 Polyglot
Language: Japanese, Spanish, Egyptian
-0 Imbued