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Victor Blank

A 4-Victory Novice Contractor played by Polesnik in Pyre: City in Flames

Victor Blank is a broker who will risk his life to become the ultimate higher class and part of nobility.

He is 31 years old, lives in Pyre, and often appears as Man with a well-groomed mustache, neatly combed hair, and a sharp, distinguished profile. He is dressed in formal attire, wearing a suit with a white bow tie, stiff-collared shirt and a coat. The overall aesthetic suggests a refined and well-to-do individual.

Victor Blank lives in Pyre: City in Flames, a setting where ambition burns and the dead linger.

Attributes

Brawn

2

Charisma

3

Dexterity

3

Intellect

4

Perception

4

Abilities

2 Alertness

0 Animals

2 Athletics

0 Crafts

2 Culture

1 Drive

2 Firearms

2 Influence

2 Investigation

1 Medicine

0 Melee

2 Occult

0 Performance

0 Science

1 Stealth

1 Survival

0 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Victor Blank is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Victor Blank has no Battle Scars)

Body 6

Stress

8 Mind

0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Capture

Traumas

(Victor Blank has no Traumas)


Source

Whenever , regain one Source. Cooldown: one day

Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
Illicit Supplier
From Assets and Liabilities
Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)

Conditions

From Assets and Liabilities
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.

Loose Ends

End of funding.

Distant Dangerous Given by Dungeon_Mustard
Each month for a year the contractor receives a sum of 50 Imperial Crowns

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Advancement

Novice
4 Victories - 0 Failures
Remaining Exp: 12
(Earned: 172 - Spent: 160)
An itemized record of every Contract, advancement, and more

Journal
Victor Blank has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Victor Blank has made 1 Move.
Only GMs who have permission to run Contracts and post World Events in Pyre: City in Flames can post Moves for Victor Blank.

Assets And Liabilities

Assets

-9 Trained Reflexes
-15 Gifted
-0 Finances: Average
-6 Illicit Supplier
-0 Imbued

Liabilities

+6 Vengeful