Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Luna Prisma

A Newbie Contractor played by Cake in The Fellowship

Luna Prisma is a Highschool Socaial Media Artist who will risk her life to become a Legendary Street Artist and To paint the world with joy.

She is 15 years old, lives in Ecatepec de Morelos, Mexico, and often appears as A street artist who blends neon cyberpunk aesthetics with graffiti culture. Dressed in oversized, tech-infused streetwear, she moves through the city at night, leaving behind glowing murals that pulse with digital energy. Her vibrant, glitchy style reflects her rebellious spirit, turning dark urban spaces into electric dreamscapes. With a spray can in one hand and a hacked music player in the other, she transforms the streets into her canvas.

Luna Prisma lives in The Fellowship, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

2

Charisma

3

Dexterity

4

Intellect

2

Perception

2

Abilities

3 Alertness

0 Animals

3 Athletics

1 Crafts

2 Culture

0 Drive

5 Firearms

3 Influence

0 Investigation

0 Medicine

3 Melee

0 Occult

0 Performance

0 Science

3 Stealth

0 Survival

0 Technology

3 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Luna Prisma is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Luna Prisma has no Battle Scars)

Body 6

Stress

6 Mind

Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Murder
Betrayal

Traumas

(Luna Prisma has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Arsenal: Firearms
From Assets and Liabilities
Through some legal, licensed means, you have reliable access to a certain type of material others don’t. You may transport this material without the authorities interfering. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if normally illegal where you reside)
Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
Lifesaver You cannot bear the guilt of taking a life. Requires the Murder Limit. In addition to murder, if you are ever responsible for someone else's death, either through action or inaction, make a Trauma roll.
Gullible You are trusting and honest to a fault, and believe almost everything you hear. You automatically fail any roll to detect a lie, and any rolls which involve telling lies are at +3 difficulty.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

Loading...

Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 0
(Earned: 150 - Spent: 150)
An itemized record of every Contract, advancement, and more

Journal
Luna Prisma has not written in her journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Luna Prisma has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-0 Finances: Average
-3 Beautiful
-12 Jack of All Trades
-12 Arsenal
Arsenal Type: Firearms

Liabilities

+4 Lifesaver
+9 Gullible