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Periphery
I must revisit what was lost...though the taste of it be ripe and strange.

A 2-Victory Newbie Contractor played by MesmerMara in Anomalous Earth

Periphery is a ghoul medium who will risk her life to become the ultimate Reaper and create an unending library of permanent records, so what was forgotten can be remembered once again.

She is 29? years old, lives in a small victorian style house in London, and often appears as a thin, pale woman, with stark white hair and tired eyes. Dark glasses perch on her nose, shielding her sensitive pale eyes from the sun and further hiding a nasty scar that creeps across her face.

Periphery lives in Anomalous Earth, a setting where the veil remains intact, no matter the cost. Her journal has 2 entries. Her Questionnaire has 9 answers.

Attributes

Brawn

3

Charisma

3

Dexterity

5

Intellect

4

Perception

2

Abilities

3 Alertness

0 Animals

2 Athletics

3 Crafts

1 Culture

0 Drive

2 Firearms

1 Influence

2 Investigation

3 Medicine

2 Melee

2 Occult

0 Performance

2 Science

3 Stealth

1 Survival

1 Technology

2 Thievery

1 Classical Literature

3 Mortuary Arts

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
lost finger nail
5
nasty fall
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Disfigured (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Lost Hand (Any Actions requiring the affected hand fail automatically. You are -1 to -3 dice on any rolls to perform Actions which require two hands, depending on the Action.)
  • Traumatic Brain Injury (You have suffered severe damage to your brain. All Mind rolls are made at +2 Difficulty.)
  • Body 7

    Stress

    8 Mind

    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Betrayal
    Failure
    Sin

    Traumas

  • Phobia of Undead When you encounter the subject of your phobia, you must roll Self-Control to avoid entering a fight-or-flight response. If you fail, you may Exert your Mind to face your fear.

  • Remembrance


    Circumstances

    Polyglot: ASL, Latin, Sanskrit
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any non-combat Action that requires fine manual dexterity.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Nightmares: Fragments of the Past Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
    The Hunger: dead human flesh You have an insatiable urge to consume something unusual. You no longer recover Mind through restful sleep. Instead, you may recover 1 point of Mind per day by consuming the subject of your hunger. Any day you fail to do so, you take a point of Mind Damage.

    Loose Ends

    Traces, Whispers, Prints in the Dust - Notoriety

    Distant Dangerous Given by baeowulf
    Actions leave traces; graves leave evidence; fingers leave prints.

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    Advancement

    Newbie
    2 Victories - 0 Failures
    Remaining Exp: 15
    (Earned: 170 - Spent: 155)
    An itemized record of every Contract, advancement, and more

    Moves

    Periphery has made 1 Move.
    Only GMs who have permission to run Contracts and post World Events in Anomalous Earth can post Moves for Periphery.

    Biography

    [she/they]

    Sin:

    • The body is only a mere vessel for the spirit and can be broken.
    • To waste flesh is to waste food.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -6 Tough
    -3 Nimble Fingers
    -3 Polyglot
    Language: ASL, Latin, Sanskrit

    Liabilities

    +3 Nightmares
    Subject: Fragments of the Past
    +6 The Hunger
    New Food: dead human flesh
    +6 Forgetful