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Aegis

A Newbie Contractor played by Atroniac as a Free Agent

Aegis is a paladin who will risk his life to become a spiritual healer and cure all he can.

He is 17 years old, lives in N/A, and often appears as A teenager in a white cloak with a gold trim and wielding a white and gold arm shield.

Attributes

Brawn

1

Charisma

3

Dexterity

2

Intellect

5

Perception

3

Abilities

4 Alertness

0 Animals

1 Athletics

0 Crafts

1 Culture

0 Drive

0 Firearms

0 Influence

3 Investigation

5 Medicine

0 Melee

3 Occult

0 Performance

3 Science

0 Stealth

0 Survival

1 Technology

0 Thievery

5 Purification

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Aegis is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Aegis has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder
Near-Death Experience

Traumas

  • Nightmares - His family believing that he will do nothing of importance in his life Your sleep is plagued with horrible nightmares.

  • Holy Light


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Finances: Rich
    From Assets and Liabilities
    You are absolutely loaded. You have access to $1,000,000 (or equivalent currency) per Contract. Note that moving vast sums of money quickly or discreetly is not always possible.

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    From Assets and Liabilities
    Lifesaver You cannot bear the guilt of taking a life. Requires the Murder Limit. In addition to murder, if you are ever responsible for someone else's death, either through action or inaction, make a Trauma roll.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.

    Loose Ends

    Loose Ends will cause problems for you if you don't tie them up.

    Examples of Loose Ends include enemies, debts, evidence, and promises.

    All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

    You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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    Advancement

    Newbie
    0 Victories - 0 Failures
    Remaining Exp: -30
    (Earned: 150 - Spent: 180)
    An itemized record of every Contract, advancement, and more

    Journal
    Aegis has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Aegis has made 0 Moves.
    Contractors must have participated in at least one Contract before they can make Moves.

    Biography

    5 wins

    Assets And Liabilities

    Assets

    -18 Finances: Rich

    Liabilities

    +4 Lifesaver
    +9 Sensitive