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Montgomery Scotia
The Fanatical Arrogance

A 1-Victory Newbie Contractor played by OphelianAshe in The Odysseus

Montgomery Scotia is a Novitiate who will risk her life to become the ultimate Chief Engineer and promulgate the worship of the glorious Engine.

She is 19 years old, lives in Engine Hab Block 7, and often appears as a tall young woman with a shaven head, wearing heavy red robes.

Montgomery Scotia lives in The Odysseus, a setting Earth has died, and all of known humanity is on a generation ship too somewhere. Her Questionnaire has 5 answers.

Attributes

Brawn

3

Charisma

3

Dexterity

4

Intellect

5

Perception

3

Abilities

2 Alertness

0 Animals

0 Athletics

0 Crafts

0 Culture

0 Drive

2 Firearms

0 Influence

0 Investigation

0 Medicine

2 Melee

2 Occult

0 Performance

3 Science

0 Stealth

0 Survival

4 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
Headbutt
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Montgomery Scotia has no Battle Scars)

Body 7

Stress

9 Mind

0
Miffed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Failure
Sin

Traumas

  • The Holy Tenets of Engineering Whenever something is fixed without following the proper instructions and whenever you can't find the instructions to properly fix or build something, roll Trauma.


  • Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
    Anti-Social You struggle with engaging in social interaction. In order to start a conversation with someone you have known for less than an hour, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must succeed a Self-Control roll or Exert your Mind to avoid fleeing or shutting down.
    Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
    Short Fuse You have major issues controlling your temper. Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    From The Odysseus
    Additional Language - Wrench This one is from Engineering

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 13
    (Earned: 163 - Spent: 150)
    An itemized record of every Contract, advancement, and more

    Journal
    Montgomery Scotia has not written in her journal yet.

    Moves

    Montgomery Scotia has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in The Odysseus can post Moves for Montgomery Scotia.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -12 Jack of All Trades

    Liabilities

    +7 Short Fuse
    +6 Vengeful
    +6 Anti-Social
    +6 Delusions of Grandeur