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Tae Dorobō
I will change you for the better, or kill you..thats also an option

A 1-Victory Newbie Contractor played by Bidlink in Harmonia Tenebrae

Tae Dorobō is a pickpocket who will risk her life to become the ultimate thief of hearts and steal the greatest treasures.

She is 17 years old, lives in Sangenjaya, a district of Setagaya, Tokyo, and often appears as a dirty strawberry blonde female with a pink sweater, blue skirt and grey bookbag.

Tae Dorobō lives in Harmonia Tenebrae, a setting where the strange and supernatural hides under a veil of normalcy.

Attributes

Brawn

3

Charisma

2

Dexterity

5

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

4 Athletics

0 Crafts

2 Culture

0 Drive

0 Firearms

1 Influence

3 Investigation

1 Medicine

0 Melee

2 Occult

0 Performance

1 Science

3 Stealth

0 Survival

1 Technology

3 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Tae Dorobō is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Tae Dorobō has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Capture
Anguish
Murder

Traumas

  • Thalassophobia fear of deep bodies of water... and sea monsters in this case as well.

  • Source


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Born Runner You are built specifically for running. +5 feet of free Movement, +2 dice to all-out sprint rolls.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any non-combat Action that requires fine manual dexterity.

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 7
    (Earned: 157 - Spent: 150)
    An itemized record of every Contract, advancement, and more

    Journal
    Tae Dorobō has not written in her journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Tae Dorobō has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Harmonia Tenebrae can post Moves for Tae Dorobō.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -3 Nimble Fingers
    -6 Born Runner

    Liabilities

    +12 Glass Jaw
    +9 Sensitive