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Landon Peacock
The Domitable Shrimp Meister

A Newbie Contractor played by Author as a Free Agent

Landon Peacock is a Meek Boxer who will risk his life to become a Aquatic Menace and fulfill their deal with the shrimp and carve out a kingdom for them to rule.

He is 22 years old, lives in their apartment in Lakeland, Florida, and often appears as an unassuming young man in a loose long-sleeved shirt, jeans, travel gear, and has a sleeper build.

Attributes

Brawn

3

Charisma

2

Dexterity

4

Intellect

3

Perception

2

Abilities

3 Alertness

3 Animals

3 Athletics

2 Crafts

1 Culture

1 Drive

0 Firearms

2 Influence

2 Investigation

0 Medicine

5 Melee

0 Occult

1 Performance

0 Science

2 Stealth

3 Survival

1 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 6 dice
Movement: 25 feet
Dash: 15 feet
Perception + Alertness: 5 dice

Injuries

(Landon Peacock is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Landon Peacock has no Battle Scars)

Body 7

Stress
0

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder
Animal-Lover

Traumas

(Landon Peacock has no Traumas)


Krillpower


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
Weak Willed You are highly susceptible to any attempts to influence you. You are at +2 difficulty to resist mental, emotional, or social Effects, as well as to resist standard social rolls.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Swimmer's Build You are built for the water. +2 dice to any rolls relating to swimming. Actions performed in water have their penalty reduced by 1.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 1
(Earned: 150 - Spent: 149)
An itemized record of every Contract, advancement, and more

Journal
Landon Peacock has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Landon Peacock has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-15 Gifted
-0 Finances: Average
-3 Swimmer's Build
-0 Imbued

Liabilities

+9 Sensitive
+12 Weak Willed