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Zeke Howard

A Newbie Contractor played by thehipkiddo in A-stonish Inc.

Zeke Howard is a ex surfer who will risk his life to become a cyborg and surf the biggest gnar.

He is 32 years old, lives in a beach house with their mom in Orange County, California, and often appears as a stocky man with a blonde military cut and a missing arm.

Zeke Howard lives in A-stonish Inc., a setting where the mundane becomes the extraordinary!.

Attributes

Brawn

3

Charisma

2

Dexterity

5

Intellect

1

Perception

3

Abilities

2 Alertness

1 Animals

3 Athletics

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

0 Medicine

1 Melee

0 Occult

2 Performance

0 Science

0 Stealth

1 Survival

0 Technology

0 Thievery

3 Surfing

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Zeke Howard is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Missing Arm (You are -2 to -4 dice on any rolls to perform Actions which require two hands, depending on the Action. Athletics rolls are made at +1 Difficulty.)
  • Body 7

    Stress

    4 Mind

    Bruised
    0
    Hurt
    -1
    Injured
    -1
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Atrocities
    Murder
    Animal-Lover

    Traumas

    (Zeke Howard has no Traumas)


    Symbiosis


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Respected Expert: Surfing
    From Assets and Liabilities
    You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.
    Finances: Wealthy
    From Assets and Liabilities
    You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.
    Famous: Surfing
    From Assets and Liabilities
    You are well-known and generally well-liked by the general public. You may easily communicate a message via the media during a Downtime, and you may receive preferential treatment from NPCs at the GM's discretion.

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    From Assets and Liabilities
    Swimmer's Build You are built for the water. +2 dice to any rolls relating to swimming. Actions performed in water have their penalty reduced by 1.
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized without a Gift, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.
    Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You receive +2 dice to all Mind rolls.
    Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
    Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
    Dark Fate When things go wrong for you, they go very wrong. Any time you roll an Outcome of 0, it counts as a botch (-1). You also cannot use Will to Survive to reduce the Severity of incoming Injuries.

    Loose Ends

    Loose Ends will cause problems for you if you don't tie them up.

    Examples of Loose Ends include enemies, debts, evidence, and promises.

    All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

    You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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    Advancement

    Newbie
    0 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 150 - Spent: 150)
    An itemized record of every Contract, advancement, and more

    Journal
    Zeke Howard has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Zeke Howard has made 0 Moves.
    Contractors must have participated in at least one Contract before they can make Moves.

    Biography

    Zeke Howard was a world famous surfer and mildly known town idiot who got his arm bitten off by a Giant Sea Bass (which he believes and says was a shark). This greatly hindered his ability in surfing for a long period of time, but he has been regaining his skills with one arm over the years. Recently, he got picked up by a black ops organization under the pseudonym of "Manntech Security". He proceeded to ask them "Brah, is this like, a photoshoot or something?" before getting a bag thrown over his head. The last thing heard before the van doors closed on him were "Dude, this like, bag, is kind of gnarly to breathe in man". He was then found passed out in the middle of Orange County a few days ago with a brand new robot arm.

    Assets And Liabilities

    Assets

    -15 Iron Will
    -12 Finances: Wealthy
    -3 Respected Expert
    Field: Surfing
    -6 Famous
    Claim to Fame: Surfing
    -6 Tough
    -9 Bounce Back
    -9 Daredevil
    -3 Swimmer's Build

    Liabilities

    +9 One Arm
    +15 Dark Fate
    +6 Forgetful