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James Hershal

A Newbie Contractor played by JHoneyz in UAT College Contract's

This character is dead. RIP

James Hershal is a architect who will risk their life to become a sandman and make sure everyone has a good sleep.

They are 24 years old, live in Hendersonville, Iowa, and often appears as a man dressed in a suit.

James Hershal lives in UAT College Contract's, a setting where supernatural has become the norm.

Attributes

Brawn

4

Charisma

3

Dexterity

2

Intellect

5

Perception

3

Abilities

2 Alertness

0 Animals

1 Athletics

0 Crafts

0 Culture

1 Drive

0 Firearms

2 Influence

2 Investigation

0 Medicine

2 Melee

3 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 5 dice
Movement: 15 feet
Dash: 20 feet
Perception + Alertness: 5 dice

Injuries

(James Hershal is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(James Hershal has no Battle Scars)

Body 7

Stress
0

9 Mind

0
Miffed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Animal-Lover
Failure
Near-Death Experience

Traumas

(James Hershal has no Traumas)


Source


Circumstances

Finances: Comfortable
From Assets and Liabilities
Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Nightmares: Falling into an endless pit of realm defying nightmares of others machinations Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.

Loose Ends

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 3
(Earned: 152 - Spent: 149)
An itemized record of every Contract, advancement, and more

Journal
James Hershal has not written in their journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

James Hershal has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in UAT College Contract's can post Moves for James Hershal.

Assets And Liabilities

Assets

-15 Gifted
-6 Finances: Comfortable

Liabilities

+3 Nightmares
Subject: Falling into an endless pit of realm defying nightmares of others machinations
+6 Vengeful
+6 Compulsive Liar