Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Nyxe Amanita

A Newbie Contractor played by cakeengland in The Tower

Nyxe Amanita is a fresh high school graduate who will risk their life to become a supernatural paragon and TBA.

They are 19 years old, live in TBA, and often appears as TBA.

Nyxe Amanita lives in The Tower, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

2

Charisma

1

Dexterity

2

Intellect

5

Perception

3

Abilities

3 Alertness

0 Animals

0 Athletics

2 Crafts

2 Culture

1 Drive

0 Firearms

0 Influence

4 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

4 Science

2 Stealth

1 Survival

4 Technology

0 Thievery

3 Chess

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Nyxe Amanita is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Nyxe Amanita has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder

Traumas

  • Anterograde Amnesia You are unable to form new memories. You can only remember the events of your most recent Contract and Downtime and rely on your journals to remember events beyond that. Additionally, you cannot spend EXP on improving abilities unless the improvement can be reasonably journalled or otherwise affects something non-reliant on memory.


  • Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    From Assets and Liabilities
    Light Sleeper You are able to function with less sleep than most people. You need only four hours of sleep per night, and any supernatural attempts to put you to sleep are rolled at +1 Difficulty.
    Mute You cannot speak. You may communicate with the GM and describe your actions, but cannot talk to a player character or an NPC unless everyone concerned uses sign language or you write things down.
    Disorder You have a mental or emotional disorder which is chronic and hard to treat. Anterograde amnesia
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.

    Loose Ends

    Loose Ends will cause problems for you if you don't tie them up.

    Examples of Loose Ends include enemies, debts, evidence, and promises.

    All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

    You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

    Loading...

    Advancement

    Newbie
    0 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 150 - Spent: 149)
    An itemized record of every Contract, advancement, and more

    Journal
    Nyxe Amanita has not written in their journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Nyxe Amanita has made 0 Moves.
    Contractors must have participated in at least one Contract before they can make Moves.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -6 Focused
    -6 Light Sleeper

    Liabilities

    +6 Mute
    +6 Disorder
    Permanent Trauma: Anterograde amnesia