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Mathias Silver

A Newbie Contractor played by Author as a Free Agent

Mathias Silver is a unlucky wizard who will risk his life to become the ultimate magical gorilla and control the world through becoming the world's strongest wizard (AND FINDING OUT HOW TO UN-GORILLA HIMSELF).

He is 32 years old, lives in their mobile home outside of their mentally ill mother's house, and often appears as a silverback gorilla with a wizard hat.

Attributes

Brawn

1

Charisma

4

Dexterity

2

Intellect

4

Perception

2

Abilities

3 Alertness

1 Animals

3 Athletics

2 Crafts

2 Culture

1 Drive

0 Firearms

4 Influence

2 Investigation

2 Medicine

2 Melee

4 Occult

0 Performance

2 Science

2 Stealth

1 Survival

1 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Mathias Silver is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Mathias Silver has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Near-Death Experience
Anguish
Atrocities

Traumas

(Mathias Silver has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Animal You have the body of an animal. You are not capable of fine object manipulation, using equipment made for humans, or speaking a human language. You have no human legal status. Your form may impart other benefits or drawbacks depending on your species. Benefits are limited to a +3 dice bonus to one or two Actions your species is specifically adapted for (e.g. a chameleon blending in, a bloodhound tracking something by scent). You use your sheet’s stats as normal.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 3
(Earned: 150 - Spent: 147)
An itemized record of every Contract, advancement, and more

Journal
Mathias Silver has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Mathias Silver has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Biography

Hypertrichosis

Assets And Liabilities

Assets

-15 Gifted
-0 Finances: Average
-0 Imbued

Liabilities

+9 Sensitive
+9 Animal